* Extract interaction constraints from split evaluator.
The reason for doing so is mostly for model IO, where num_feature and interaction_constraints are copied in split evaluator. Also interaction constraint by itself is a feature selector, acting like column sampler and it's inefficient to bury it deep in the evaluator chain. Lastly removing one another copied parameter is a win.
* Enable inc for approx tree method.
As now the implementation is spited up from evaluator class, it's also enabled for approx method.
* Removing obsoleted code in colmaker.
They are never documented nor actually used in real world. Also there isn't a single test for those code blocks.
* Unifying the types used for row and column.
As the size of input dataset is marching to billion, incorrect use of int is subject to overflow, also singed integer overflow is undefined behaviour. This PR starts the procedure for unifying used index type to unsigned integers. There's optimization that can utilize this undefined behaviour, but after some testings I don't see the optimization is beneficial to XGBoost.
* Combine thread launches into single launch per tree for gpu_hist
algorithm.
* Address deprecation warning
* Add manual column sampler constructor
* Turn off omp dynamic to get a guaranteed number of threads
* Enable openmp in cuda code
* Optimisations for gpu_hist.
* Use streams to overlap operations.
* ColumnSampler now uses HostDeviceVector to prevent repeatedly copying feature vectors to the device.