Fixed the performance regression within EvaluateSplits(). (#3680)
- it turns out creating an std::vector on every call is faster than cudaMallocHost()/cudaFreeHost()
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@ -747,6 +747,7 @@ class GPUHistMaker : public TreeUpdater {
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struct ExpandEntry;
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GPUHistMaker() : initialised_(false), p_last_fmat_(nullptr) {}
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void Init(
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const std::vector<std::pair<std::string, std::string>>& args) override {
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param_.InitAllowUnknown(args);
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@ -919,9 +920,7 @@ class GPUHistMaker : public TreeUpdater {
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const std::vector<int>& nidx_set, RegTree* p_tree) {
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auto columns = info_->num_col_;
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std::vector<DeviceSplitCandidate> best_splits(nidx_set.size());
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DeviceSplitCandidate* candidate_splits;
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dh::safe_cuda(cudaMallocHost(&candidate_splits, nidx_set.size() *
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columns * sizeof(DeviceSplitCandidate)));
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std::vector<DeviceSplitCandidate> candidate_splits(nidx_set.size() * columns);
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// Use first device
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auto& shard = shards_.front();
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dh::safe_cuda(cudaSetDevice(shard->device_idx));
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@ -952,10 +951,10 @@ class GPUHistMaker : public TreeUpdater {
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}
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dh::safe_cuda(cudaDeviceSynchronize());
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dh::safe_cuda(
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cudaMemcpy(candidate_splits, shard->temp_memory.d_temp_storage,
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sizeof(DeviceSplitCandidate) * columns * nidx_set.size(),
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cudaMemcpyDeviceToHost));
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dh::safe_cuda
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(cudaMemcpy(candidate_splits.data(), shard->temp_memory.d_temp_storage,
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sizeof(DeviceSplitCandidate) * columns * nidx_set.size(),
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cudaMemcpyDeviceToHost));
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for (auto i = 0; i < nidx_set.size(); i++) {
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auto depth = p_tree->GetDepth(nidx_set[i]);
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DeviceSplitCandidate nidx_best;
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@ -965,7 +964,6 @@ class GPUHistMaker : public TreeUpdater {
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}
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best_splits[i] = nidx_best;
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}
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dh::safe_cuda(cudaFreeHost(candidate_splits));
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return std::move(best_splits);
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}
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