GBTree::Predict performance fix: removed excess thread_temp initialization
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@ -138,9 +138,12 @@ class GBTree : public IGradBooster {
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{
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nthread = omp_get_num_threads();
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}
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thread_temp.resize(nthread, tree::RegTree::FVec());
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for (int i = 0; i < nthread; ++i) {
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thread_temp[i].Init(mparam.num_feature);
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int prev_thread_temp_size = thread_temp.size();
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if(prev_thread_temp_size < nthread) {
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thread_temp.resize(nthread, tree::RegTree::FVec());
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for (int i = prev_thread_temp_size; i < nthread; ++i) {
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thread_temp[i].Init(mparam.num_feature);
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}
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}
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std::vector<float> &preds = *out_preds;
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const size_t stride = info.num_row * mparam.num_output_group;
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@ -194,9 +197,12 @@ class GBTree : public IGradBooster {
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{
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nthread = omp_get_num_threads();
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}
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thread_temp.resize(nthread, tree::RegTree::FVec());
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for (int i = 0; i < nthread; ++i) {
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thread_temp[i].Init(mparam.num_feature);
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int prev_thread_temp_size = thread_temp.size();
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if(prev_thread_temp_size < nthread) {
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thread_temp.resize(nthread, tree::RegTree::FVec());
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for (int i = prev_thread_temp_size; i < nthread; ++i) {
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thread_temp[i].Init(mparam.num_feature);
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}
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}
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this->PredPath(p_fmat, info, out_preds, ntree_limit);
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}
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