xgboost/doc/build.rst
Ikko Ashimine 56e4baff7c
[doc] Fix typo in build.rst (#7800)
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####################
Building From Source
####################
This page gives instructions on how to build and install XGBoost from the source code on various
systems. If the instructions do not work for you, please feel free to ask questions at
`the user forum <https://discuss.xgboost.ai>`_.
.. note:: Pre-built binary is available: now with GPU support
Consider installing XGBoost from a pre-built binary, to avoid the trouble of building XGBoost from the source. Checkout :doc:`Installation Guide </install>`.
.. contents:: Contents
.. _get_source:
*************************
Obtaining the Source Code
*************************
To obtain the development repository of XGBoost, one needs to use ``git``.
.. note:: Use of Git submodules
XGBoost uses Git submodules to manage dependencies. So when you clone the repo, remember to specify ``--recursive`` option:
.. code-block:: bash
git clone --recursive https://github.com/dmlc/xgboost
For windows users who use github tools, you can open the git shell and type the following command:
.. code-block:: batch
git submodule init
git submodule update
.. _build_shared_lib:
***************************
Building the Shared Library
***************************
This section describes the procedure to build the shared library and CLI interface
independently. For building language specific package, see corresponding sections in this
document.
- On Linux and other UNIX-like systems, the target library is ``libxgboost.so``
- On MacOS, the target library is ``libxgboost.dylib``
- On Windows the target library is ``xgboost.dll``
This shared library is used by different language bindings (with some additions depending
on the binding you choose). The minimal building requirement is
- A recent C++ compiler supporting C++11 (g++-5.0 or higher)
- CMake 3.14 or higher.
For a list of CMake options like GPU support, see ``#-- Options`` in CMakeLists.txt on top
level of source tree.
Building on Linux and other UNIX-like systems
=============================================
After obtaining the source code, one builds XGBoost by running CMake:
.. code-block:: bash
cd xgboost
mkdir build
cd build
cmake ..
make -j$(nproc)
Building on MacOS
=================
Obtain ``libomp`` from `Homebrew <https://brew.sh/>`_:
.. code-block:: bash
brew install libomp
Rest is the same as building on Linux.
Building on Windows
===================
XGBoost support compilation with Microsoft Visual Studio and MinGW. To build with Visual
Studio, we will need CMake. Make sure to install a recent version of CMake. Then run the
following from the root of the XGBoost directory:
.. code-block:: bash
mkdir build
cd build
cmake .. -G"Visual Studio 14 2015 Win64"
# for VS15: cmake .. -G"Visual Studio 15 2017" -A x64
# for VS16: cmake .. -G"Visual Studio 16 2019" -A x64
cmake --build . --config Release
This specifies an out of source build using the Visual Studio 64 bit generator. (Change the ``-G`` option appropriately if you have a different version of Visual Studio installed.)
After the build process successfully ends, you will find a ``xgboost.dll`` library file
inside ``./lib/`` folder. Some notes on using MinGW is added in :ref:`python_mingw`.
.. _build_gpu_support:
Building with GPU support
=========================
XGBoost can be built with GPU support for both Linux and Windows using CMake. See
`Building R package with GPU support`_ for special instructions for R.
An up-to-date version of the CUDA toolkit is required.
.. note:: Checking your compiler version
CUDA is really picky about supported compilers, a table for the compatible compilers for the latests CUDA version on Linux can be seen `here <https://docs.nvidia.com/cuda/cuda-installation-guide-linux/index.html>`_.
Some distros package a compatible ``gcc`` version with CUDA. If you run into compiler errors with ``nvcc``, try specifying the correct compiler with ``-DCMAKE_CXX_COMPILER=/path/to/correct/g++ -DCMAKE_C_COMPILER=/path/to/correct/gcc``. On Arch Linux, for example, both binaries can be found under ``/opt/cuda/bin/``.
From the command line on Linux starting from the XGBoost directory:
.. code-block:: bash
mkdir build
cd build
# For CUDA toolkit >= 11.4, `BUILD_WITH_CUDA_CUB` is required.
cmake .. -DUSE_CUDA=ON -DBUILD_WITH_CUDA_CUB=ON
make -j4
.. note:: Specifying compute capability
To speed up compilation, the compute version specific to your GPU could be passed to cmake as, e.g., ``-DGPU_COMPUTE_VER=50``. A quick explanation and numbers for some architectures can be found `in this page <https://arnon.dk/matching-sm-architectures-arch-and-gencode-for-various-nvidia-cards/>`_.
.. note:: Enabling distributed GPU training
By default, distributed GPU training is disabled and only a single GPU will be used. To enable distributed GPU training, set the option ``USE_NCCL=ON``. Distributed GPU training depends on NCCL2, available at `this link <https://developer.nvidia.com/nccl>`_. Since NCCL2 is only available for Linux machines, **distributed GPU training is available only for Linux**.
.. code-block:: bash
mkdir build
cd build
cmake .. -DUSE_CUDA=ON -DUSE_NCCL=ON -DNCCL_ROOT=/path/to/nccl2
make -j4
On Windows, run CMake as follows:
.. code-block:: bash
mkdir build
cd build
cmake .. -G"Visual Studio 14 2015 Win64" -DUSE_CUDA=ON
(Change the ``-G`` option appropriately if you have a different version of Visual Studio installed.)
The above cmake configuration run will create an ``xgboost.sln`` solution file in the build directory. Build this solution in release mode as a x64 build, either from Visual studio or from command line:
.. code-block:: bash
cmake --build . --target xgboost --config Release
To speed up compilation, run multiple jobs in parallel by appending option ``-- /MP``.
.. _build_python:
***********************************
Building Python Package from Source
***********************************
The Python package is located at ``python-package/``.
Building Python Package with Default Toolchains
===============================================
There are several ways to build and install the package from source:
1. Use Python setuptools directly
The XGBoost Python package supports most of the setuptools commands, here is a list of tested commands:
.. code-block:: bash
python setup.py install # Install the XGBoost to your current Python environment.
python setup.py build # Build the Python package.
python setup.py build_ext # Build only the C++ core.
python setup.py sdist # Create a source distribution
python setup.py bdist # Create a binary distribution
python setup.py bdist_wheel # Create a binary distribution with wheel format
Running ``python setup.py install`` will compile XGBoost using default CMake flags. For
passing additional compilation options, append the flags to the command. For example,
to enable CUDA acceleration and NCCL (distributed GPU) support:
.. code-block:: bash
python setup.py install --use-cuda --use-nccl
Please refer to ``setup.py`` for a complete list of available options. Some other
options used for development are only available for using CMake directly. See next
section on how to use CMake with setuptools manually.
You can install the created distribution packages using pip. For example, after running
``sdist`` setuptools command, a tar ball similar to ``xgboost-1.0.0.tar.gz`` will be
created under the ``dist`` directory. Then you can install it by invoking the following
command under ``dist`` directory:
.. code-block:: bash
# under python-package directory
cd dist
pip install ./xgboost-1.0.0.tar.gz
For details about these commands, please refer to the official document of `setuptools
<https://setuptools.readthedocs.io/en/latest/>`_, or just Google "how to install Python
package from source". XGBoost Python package follows the general convention.
Setuptools is usually available with your Python distribution, if not you can install it
via system command. For example on Debian or Ubuntu:
.. code-block:: bash
sudo apt-get install python-setuptools
For cleaning up the directory after running above commands, ``python setup.py clean`` is
not sufficient. After copying out the build result, simply running ``git clean -xdf``
under ``python-package`` is an efficient way to remove generated cache files. If you
find weird behaviors in Python build or running linter, it might be caused by those
cached files.
For using develop command (editable installation), see next section.
.. code-block::
python setup.py develop # Create a editable installation.
pip install -e . # Same as above, but carried out by pip.
2. Build C++ core with CMake first
This is mostly for C++ developers who don't want to go through the hooks in Python
setuptools. You can build C++ library directly using CMake as described in above
sections. After compilation, a shared object (or called dynamic linked library, jargon
depending on your platform) will appear in XGBoost's source tree under ``lib/``
directory. On Linux distributions it's ``lib/libxgboost.so``. From there all Python
setuptools commands will reuse that shared object instead of compiling it again. This
is especially convenient if you are using the editable installation, where the installed
package is simply a link to the source tree. We can perform rapid testing during
development. Here is a simple bash script does that:
.. code-block:: bash
# Under xgboost source tree.
mkdir build
cd build
cmake ..
make -j$(nproc)
cd ../python-package
pip install -e . # or equivalently python setup.py develop
3. Use ``libxgboost.so`` on system path.
This is for distributing xgboost in a language independent manner, where
``libxgboost.so`` is separately packaged with Python package. Assuming `libxgboost.so`
is already presented in system library path, which can be queried via:
.. code-block:: python
import sys
import os
os.path.join(sys.prefix, 'lib')
Then one only needs to provide an user option when installing Python package to reuse the
shared object in system path:
.. code-block:: bash
cd xgboost/python-package
python setup.py install --use-system-libxgboost
.. _python_mingw:
Building Python Package for Windows with MinGW-w64 (Advanced)
=============================================================
Windows versions of Python are built with Microsoft Visual Studio. Usually Python binary modules are built with the same compiler the interpreter is built with. However, you may not be able to use Visual Studio, for following reasons:
1. VS is proprietary and commercial software. Microsoft provides a freeware "Community" edition, but its licensing terms impose restrictions as to where and how it can be used.
2. Visual Studio contains telemetry, as documented in `Microsoft Visual Studio Licensing Terms <https://visualstudio.microsoft.com/license-terms/mt736442/>`_. Running software with telemetry may be against the policy of your organization.
So you may want to build XGBoost with GCC own your own risk. This presents some difficulties because MSVC uses Microsoft runtime and MinGW-w64 uses own runtime, and the runtimes have different incompatible memory allocators. But in fact this setup is usable if you know how to deal with it. Here is some experience.
1. The Python interpreter will crash on exit if XGBoost was used. This is usually not a big issue.
2. ``-O3`` is OK.
3. ``-mtune=native`` is also OK.
4. Don't use ``-march=native`` gcc flag. Using it causes the Python interpreter to crash if the DLL was actually used.
5. You may need to provide the lib with the runtime libs. If ``mingw32/bin`` is not in ``PATH``, build a wheel (``python setup.py bdist_wheel``), open it with an archiver and put the needed dlls to the directory where ``xgboost.dll`` is situated. Then you can install the wheel with ``pip``.
******************************
Building R Package From Source
******************************
By default, the package installed by running ``install.packages`` is built from source.
Here we list some other options for installing development version.
Installing the development version (Linux / Mac OSX)
====================================================
Make sure you have installed git and a recent C++ compiler supporting C++11 (See above
sections for requirements of building C++ core).
Due to the use of git-submodules, ``devtools::install_github`` can no longer be used to
install the latest version of R package. Thus, one has to run git to check out the code
first, see :ref:`get_source` on how to initialize the git repository for XGBoost. The
simplest way to install the R package after obtaining the source code is:
.. code-block:: bash
cd R-package
R CMD INSTALL .
But if you want to use CMake build for better performance (which has the logic for
detecting available CPU instructions) or greater flexibility around compile flags, the
above snippet can be replaced by:
.. code-block:: bash
mkdir build
cd build
cmake .. -DR_LIB=ON
make -j$(nproc)
make install
Installing the development version with Visual Studio (Windows)
===============================================================
On Windows, CMake with Visual C++ Build Tools (or Visual Studio) can be used to build the R package.
While not required, this build can be faster if you install the R package ``processx`` with ``install.packages("processx")``.
.. note:: Setting correct PATH environment variable on Windows
If you are using Windows, make sure to include the right directories in the PATH environment variable.
* If you are using R 4.x with RTools 4.0:
- ``C:\rtools40\usr\bin``
- ``C:\rtools40\mingw64\bin``
* If you are using R 3.x with RTools 3.x:
- ``C:\Rtools\bin``
- ``C:\Rtools\mingw_64\bin``
Open the Command Prompt and navigate to the XGBoost directory, and then run the following commands. Make sure to specify the correct R version.
.. code-block:: bash
cd C:\path\to\xgboost
mkdir build
cd build
cmake .. -G"Visual Studio 16 2019" -A x64 -DR_LIB=ON -DR_VERSION=4.0.0
cmake --build . --target install --config Release
.. _r_gpu_support:
Building R package with GPU support
===================================
The procedure and requirements are similar as in :ref:`build_gpu_support`, so make sure to read it first.
On Linux, starting from the XGBoost directory type:
.. code-block:: bash
mkdir build
cd build
cmake .. -DUSE_CUDA=ON -DR_LIB=ON
make install -j$(nproc)
When default target is used, an R package shared library would be built in the ``build`` area.
The ``install`` target, in addition, assembles the package files with this shared library under ``build/R-package`` and runs ``R CMD INSTALL``.
On Windows, CMake with Visual Studio has to be used to build an R package with GPU support. Rtools must also be installed.
.. note:: Setting correct PATH environment variable on Windows
If you are using Windows, make sure to include the right directories in the PATH environment variable.
* If you are using R 4.x with RTools 4.0:
- ``C:\rtools40\usr\bin``
- ``C:\rtools40\mingw64\bin``
* If you are using R 3.x with RTools 3.x:
- ``C:\Rtools\bin``
- ``C:\Rtools\mingw_64\bin``
Open the Command Prompt and navigate to the XGBoost directory, and then run the following commands. Make sure to specify the correct R version.
.. code-block:: bash
cd C:\path\to\xgboost
mkdir build
cd build
cmake .. -G"Visual Studio 16 2019" -A x64 -DUSE_CUDA=ON -DR_LIB=ON -DR_VERSION=4.0.0
cmake --build . --target install --config Release
If CMake can't find your R during the configuration step, you might provide the location of R to CMake like this: ``-DLIBR_HOME="C:\Program Files\R\R-4.0.0"``.
If on Windows you get a "permission denied" error when trying to write to ...Program Files/R/... during the package installation, create a ``.Rprofile`` file in your personal home directory (if you don't already have one in there), and add a line to it which specifies the location of your R packages user library, like the following:
.. code-block:: R
.libPaths( unique(c("C:/Users/USERNAME/Documents/R/win-library/3.4", .libPaths())))
You might find the exact location by running ``.libPaths()`` in R GUI or RStudio.
*********************
Building JVM Packages
*********************
Building XGBoost4J using Maven requires Maven 3 or newer, Java 7+ and CMake 3.13+ for compiling Java code as well as the Java Native Interface (JNI) bindings.
Before you install XGBoost4J, you need to define environment variable ``JAVA_HOME`` as your JDK directory to ensure that your compiler can find ``jni.h`` correctly, since XGBoost4J relies on JNI to implement the interaction between the JVM and native libraries.
After your ``JAVA_HOME`` is defined correctly, it is as simple as run ``mvn package`` under jvm-packages directory to install XGBoost4J. You can also skip the tests by running ``mvn -DskipTests=true package``, if you are sure about the correctness of your local setup.
To publish the artifacts to your local maven repository, run
.. code-block:: bash
mvn install
Or, if you would like to skip tests, run
.. code-block:: bash
mvn -DskipTests install
This command will publish the xgboost binaries, the compiled java classes as well as the java sources to your local repository. Then you can use XGBoost4J in your Java projects by including the following dependency in ``pom.xml``:
.. code-block:: xml
<dependency>
<groupId>ml.dmlc</groupId>
<artifactId>xgboost4j</artifactId>
<version>latest_source_version_num</version>
</dependency>
For sbt, please add the repository and dependency in build.sbt as following:
.. code-block:: scala
resolvers += "Local Maven Repository" at "file://"+Path.userHome.absolutePath+"/.m2/repository"
"ml.dmlc" % "xgboost4j" % "latest_source_version_num"
If you want to use XGBoost4J-Spark, replace ``xgboost4j`` with ``xgboost4j-spark``.
.. note:: XGBoost4J-Spark requires Apache Spark 2.3+
XGBoost4J-Spark now requires **Apache Spark 2.3+**. Latest versions of XGBoost4J-Spark uses facilities of `org.apache.spark.ml.param.shared` extensively to provide for a tight integration with Spark MLLIB framework, and these facilities are not fully available on earlier versions of Spark.
Also, make sure to install Spark directly from `Apache website <https://spark.apache.org/>`_. **Upstream XGBoost is not guaranteed to work with third-party distributions of Spark, such as Cloudera Spark.** Consult appropriate third parties to obtain their distribution of XGBoost.
Enabling OpenMP for Mac OS
==========================
If you are on Mac OS and using a compiler that supports OpenMP, you need to go to the file ``xgboost/jvm-packages/create_jni.py`` and comment out the line
.. code-block:: python
CONFIG["USE_OPENMP"] = "OFF"
in order to get the benefit of multi-threading.
Building with GPU support
==========================
If you want to build XGBoost4J that supports distributed GPU training, run
.. code-block:: bash
mvn -Duse.cuda=ON install
**************************
Building the Documentation
**************************
XGBoost uses `Sphinx <https://www.sphinx-doc.org/en/stable/>`_ for documentation. To build it locally, you need a installed XGBoost with all its dependencies along with:
* System dependencies
- git
- graphviz
* Python dependencies
Checkout the ``requirements.txt`` file under ``doc/``
Under ``xgboost/doc`` directory, run ``make <format>`` with ``<format>`` replaced by the format you want. For a list of supported formats, run ``make help`` under the same directory.
*********
Makefiles
*********
It's only used for creating shorthands for running linters, performing packaging tasks
etc. So the remaining makefiles are legacy.