/*! * Copyright (c) 2014 by Contributors * \file allreduce_robust.h * \brief Robust implementation of Allreduce * using TCP non-block socket and tree-shape reduction. * * This implementation considers the failure of nodes * * \author Tianqi Chen, Ignacio Cano, Tianyi Zhou */ #ifndef RABIT_ALLREDUCE_ROBUST_H_ #define RABIT_ALLREDUCE_ROBUST_H_ #include #include #include #include "../include/rabit/engine.h" #include "./allreduce_base.h" namespace rabit { namespace engine { /*! \brief implementation of fault tolerant all reduce engine */ class AllreduceRobust : public AllreduceBase { public: AllreduceRobust(void); virtual ~AllreduceRobust(void) {} // initialize the manager virtual void Init(void); /*! \brief shutdown the engine */ virtual void Shutdown(void); /*! * \brief set parameters to the engine * \param name parameter name * \param val parameter value */ virtual void SetParam(const char *name, const char *val); /*! * \brief perform in-place allreduce, on sendrecvbuf * this function is NOT thread-safe * \param sendrecvbuf_ buffer for both sending and recving data * \param type_nbytes the unit number of bytes the type have * \param count number of elements to be reduced * \param reducer reduce function * \param prepare_func Lazy preprocessing function, lazy prepare_fun(prepare_arg) * will be called by the function before performing Allreduce, to intialize the data in sendrecvbuf_. * If the result of Allreduce can be recovered directly, then prepare_func will NOT be called * \param prepare_arg argument used to passed into the lazy preprocessing function */ virtual void Allreduce(void *sendrecvbuf_, size_t type_nbytes, size_t count, ReduceFunction reducer, PreprocFunction prepare_fun = NULL, void *prepare_arg = NULL); /*! * \brief broadcast data from root to all nodes * \param sendrecvbuf_ buffer for both sending and recving data * \param size the size of the data to be broadcasted * \param root the root worker id to broadcast the data */ virtual void Broadcast(void *sendrecvbuf_, size_t total_size, int root); /*! * \brief load latest check point * \param global_model pointer to the globally shared model/state * when calling this function, the caller need to gauranttees that global_model * is the same in all nodes * \param local_model pointer to local model, that is specific to current node/rank * this can be NULL when no local model is needed * * \return the version number of check point loaded * if returned version == 0, this means no model has been CheckPointed * the p_model is not touched, user should do necessary initialization by themselves * * Common usage example: * int iter = rabit::LoadCheckPoint(&model); * if (iter == 0) model.InitParameters(); * for (i = iter; i < max_iter; ++i) { * do many things, include allreduce * rabit::CheckPoint(model); * } * * \sa CheckPoint, VersionNumber */ virtual int LoadCheckPoint(Serializable *global_model, Serializable *local_model = NULL); /*! * \brief checkpoint the model, meaning we finished a stage of execution * every time we call check point, there is a version number which will increase by one * * \param global_model pointer to the globally shared model/state * when calling this function, the caller need to gauranttees that global_model * is the same in all nodes * \param local_model pointer to local model, that is specific to current node/rank * this can be NULL when no local state is needed * * NOTE: local_model requires explicit replication of the model for fault-tolerance, which will * bring replication cost in CheckPoint function. global_model do not need explicit replication. * So only CheckPoint with global_model if possible * * \sa LoadCheckPoint, VersionNumber */ virtual void CheckPoint(const Serializable *global_model, const Serializable *local_model = NULL) { this->CheckPoint_(global_model, local_model, false); } /*! * \brief This function can be used to replace CheckPoint for global_model only, * when certain condition is met(see detailed expplaination). * * This is a "lazy" checkpoint such that only the pointer to global_model is * remembered and no memory copy is taken. To use this function, the user MUST ensure that: * The global_model must remain unchanged util last call of Allreduce/Broadcast in current version finishs. * In another words, global_model model can be changed only between last call of * Allreduce/Broadcast and LazyCheckPoint in current version * * For example, suppose the calling sequence is: * LazyCheckPoint, code1, Allreduce, code2, Broadcast, code3, LazyCheckPoint * * If user can only changes global_model in code3, then LazyCheckPoint can be used to * improve efficiency of the program. * \param global_model pointer to the globally shared model/state * when calling this function, the caller need to gauranttees that global_model * is the same in all nodes * \sa LoadCheckPoint, CheckPoint, VersionNumber */ virtual void LazyCheckPoint(const Serializable *global_model) { this->CheckPoint_(global_model, NULL, true); } /*! * \brief explicitly re-init everything before calling LoadCheckPoint * call this function when IEngine throw an exception out, * this function is only used for test purpose */ virtual void InitAfterException(void) { // simple way, shutdown all links for (size_t i = 0; i < all_links.size(); ++i) { if (!all_links[i].sock.BadSocket()) all_links[i].sock.Close(); } ReConnectLinks("recover"); } protected: // constant one byte out of band message to indicate error happening // and mark for channel cleanup static const char kOOBReset = 95; // and mark for channel cleanup, after OOB signal static const char kResetMark = 97; // and mark for channel cleanup static const char kResetAck = 97; /*! \brief type of roles each node can play during recovery */ enum RecoverType { /*! \brief current node have data */ kHaveData = 0, /*! \brief current node request data */ kRequestData = 1, /*! \brief current node only helps to pass data around */ kPassData = 2 }; /*! * \brief summary of actions proposed in all nodes * this data structure is used to make consensus decision * about next action to take in the recovery mode */ struct ActionSummary { // maximumly allowed sequence id static const int kSpecialOp = (1 << 26); // special sequence number for local state checkpoint static const int kLocalCheckPoint = (1 << 26) - 2; // special sequnce number for local state checkpoint ack signal static const int kLocalCheckAck = (1 << 26) - 1; //--------------------------------------------- // The following are bit mask of flag used in //---------------------------------------------- // some node want to load check point static const int kLoadCheck = 1; // some node want to do check point static const int kCheckPoint = 2; // check point Ack, we use a two phase message in check point, // this is the second phase of check pointing static const int kCheckAck = 4; // there are difference sequence number the nodes proposed // this means we want to do recover execution of the lower sequence // action instead of normal execution static const int kDiffSeq = 8; // constructor ActionSummary(void) {} // constructor of action explicit ActionSummary(int flag, int minseqno = kSpecialOp) { seqcode = (minseqno << 4) | flag; } // minimum number of all operations inline int min_seqno(void) const { return seqcode >> 4; } // whether the operation set contains a load_check inline bool load_check(void) const { return (seqcode & kLoadCheck) != 0; } // whether the operation set contains a check point inline bool check_point(void) const { return (seqcode & kCheckPoint) != 0; } // whether the operation set contains a check ack inline bool check_ack(void) const { return (seqcode & kCheckAck) != 0; } // whether the operation set contains different sequence number inline bool diff_seq(void) const { return (seqcode & kDiffSeq) != 0; } // returns the operation flag of the result inline int flag(void) const { return seqcode & 15; } // reducer for Allreduce, get the result ActionSummary from all nodes inline static void Reducer(const void *src_, void *dst_, int len, const MPI::Datatype &dtype) { const ActionSummary *src = (const ActionSummary*)src_; ActionSummary *dst = reinterpret_cast(dst_); for (int i = 0; i < len; ++i) { int src_seqno = src[i].min_seqno(); int dst_seqno = dst[i].min_seqno(); int flag = src[i].flag() | dst[i].flag(); if (src_seqno == dst_seqno) { dst[i] = ActionSummary(flag, src_seqno); } else { dst[i] = ActionSummary(flag | kDiffSeq, std::min(src_seqno, dst_seqno)); } } } private: // internel sequence code int seqcode; }; /*! \brief data structure to remember result of Bcast and Allreduce calls */ class ResultBuffer { public: // constructor ResultBuffer(void) { this->Clear(); } // clear the existing record inline void Clear(void) { seqno_.clear(); size_.clear(); rptr_.clear(); rptr_.push_back(0); data_.clear(); } // allocate temporal space inline void *AllocTemp(size_t type_nbytes, size_t count) { size_t size = type_nbytes * count; size_t nhop = (size + sizeof(uint64_t) - 1) / sizeof(uint64_t); utils::Assert(nhop != 0, "cannot allocate 0 size memory"); data_.resize(rptr_.back() + nhop); return BeginPtr(data_) + rptr_.back(); } // push the result in temp to the inline void PushTemp(int seqid, size_t type_nbytes, size_t count) { size_t size = type_nbytes * count; size_t nhop = (size + sizeof(uint64_t) - 1) / sizeof(uint64_t); if (seqno_.size() != 0) { utils::Assert(seqno_.back() < seqid, "PushTemp seqid inconsistent"); } seqno_.push_back(seqid); rptr_.push_back(rptr_.back() + nhop); size_.push_back(size); utils::Assert(data_.size() == rptr_.back(), "PushTemp inconsistent"); } // return the stored result of seqid, if any inline void* Query(int seqid, size_t *p_size) { size_t idx = std::lower_bound(seqno_.begin(), seqno_.end(), seqid) - seqno_.begin(); if (idx == seqno_.size() || seqno_[idx] != seqid) return NULL; *p_size = size_[idx]; return BeginPtr(data_) + rptr_[idx]; } // drop last stored result inline void DropLast(void) { utils::Assert(seqno_.size() != 0, "there is nothing to be dropped"); seqno_.pop_back(); rptr_.pop_back(); size_.pop_back(); data_.resize(rptr_.back()); } // the sequence number of last stored result inline int LastSeqNo(void) const { if (seqno_.size() == 0) return -1; return seqno_.back(); } private: // sequence number of each std::vector seqno_; // pointer to the positions std::vector rptr_; // actual size of each buffer std::vector size_; // content of the buffer std::vector data_; }; /*! * \brief internal consistency check function, * use check to ensure user always call CheckPoint/LoadCheckPoint * with or without local but not both, this function will set the approperiate settings * in the first call of LoadCheckPoint/CheckPoint * * \param with_local whether the user calls CheckPoint with local model */ void LocalModelCheck(bool with_local); /*! * \brief internal implementation of checkpoint, support both lazy and normal way * * \param global_model pointer to the globally shared model/state * when calling this function, the caller need to gauranttees that global_model * is the same in all nodes * \param local_model pointer to local model, that is specific to current node/rank * this can be NULL when no local state is needed * \param lazy_checkpt whether the action is lazy checkpoint * * \sa CheckPoint, LazyCheckPoint */ void CheckPoint_(const Serializable *global_model, const Serializable *local_model, bool lazy_checkpt); /*! * \brief reset the all the existing links by sending Out-of-Band message marker * after this function finishes, all the messages received and sent * before in all live links are discarded, * This allows us to get a fresh start after error has happened * * TODO(tqchen): this function is not yet functioning was not used by engine, * simple resetlink and reconnect strategy is used * * \return this function can return kSuccess or kSockError * when kSockError is returned, it simply means there are bad sockets in the links, * and some link recovery proceduer is needed */ ReturnType TryResetLinks(void); /*! * \brief if err_type indicates an error * recover links according to the error type reported * if there is no error, return true * \param err_type the type of error happening in the system * \return true if err_type is kSuccess, false otherwise */ bool CheckAndRecover(ReturnType err_type); /*! * \brief try to run recover execution for a request action described by flag and seqno, * the function will keep blocking to run possible recovery operations before the specified action, * until the requested result is received by a recovering procedure, * or the function discovers that the requested action is not yet executed, and return false * * \param buf the buffer to store the result * \param size the total size of the buffer * \param flag flag information about the action \sa ActionSummary * \param seqno sequence number of the action, if it is special action with flag set, * seqno needs to be set to ActionSummary::kSpecialOp * * \return if this function can return true or false * - true means buf already set to the * result by recovering procedure, the action is complete, no further action is needed * - false means this is the lastest action that has not yet been executed, need to execute the action */ bool RecoverExec(void *buf, size_t size, int flag, int seqno = ActionSummary::kSpecialOp); /*! * \brief try to load check point * * This is a collaborative function called by all nodes * only the nodes with requester set to true really needs to load the check point * other nodes acts as collaborative roles to complete this request * * \param requester whether current node is the requester * \return this function can return kSuccess/kSockError/kGetExcept, see ReturnType for details * \sa ReturnType */ ReturnType TryLoadCheckPoint(bool requester); /*! * \brief try to get the result of operation specified by seqno * * This is a collaborative function called by all nodes * only the nodes with requester set to true really needs to get the result * other nodes acts as collaborative roles to complete this request * * \param buf the buffer to store the result, this parameter is only used when current node is requester * \param size the total size of the buffer, this parameter is only used when current node is requester * \param seqno sequence number of the operation, this is unique index of a operation in current iteration * \param requester whether current node is the requester * \return this function can return kSuccess/kSockError/kGetExcept, see ReturnType for details * \sa ReturnType */ ReturnType TryGetResult(void *buf, size_t size, int seqno, bool requester); /*! * \brief try to decide the routing strategy for recovery * \param role the current role of the node * \param p_size used to store the size of the message, for node in state kHaveData, * this size must be set correctly before calling the function * for others, this surves as output parameter * \param p_recvlink used to store the link current node should recv data from, if necessary * this can be -1, which means current node have the data * \param p_req_in used to store the resulting vector, indicating which link we should send the data to * * \return this function can return kSuccess/kSockError/kGetExcept, see ReturnType for details * \sa ReturnType, TryRecoverData */ ReturnType TryDecideRouting(RecoverType role, size_t *p_size, int *p_recvlink, std::vector *p_req_in); /*! * \brief try to finish the data recovery request, * this function is used together with TryDecideRouting * \param role the current role of the node * \param sendrecvbuf_ the buffer to store the data to be sent/recived * - if the role is kHaveData, this stores the data to be sent * - if the role is kRequestData, this is the buffer to store the result * - if the role is kPassData, this will not be used, and can be NULL * \param size the size of the data, obtained from TryDecideRouting * \param recv_link the link index to receive data, if necessary, obtained from TryDecideRouting * \param req_in the request of each link to send data, obtained from TryDecideRouting * * \return this function can return kSuccess/kSockError/kGetExcept, see ReturnType for details * \sa ReturnType, TryDecideRouting */ ReturnType TryRecoverData(RecoverType role, void *sendrecvbuf_, size_t size, int recv_link, const std::vector &req_in); /*! * \brief try to recover the local state, making each local state to be the result of itself * plus replication of states in previous num_local_replica hops in the ring * * The input parameters must contain the valid local states available in current nodes, * This function try ist best to "complete" the missing parts of local_rptr and local_chkpt * If there is sufficient information in the ring, when the function returns, local_chkpt will * contain num_local_replica + 1 checkpoints (including the chkpt of this node) * If there is no sufficient information in the ring, this function the number of checkpoints * will be less than the specified value * * \param p_local_rptr the pointer to the segment pointers in the states array * \param p_local_chkpt the pointer to the storage of local check points * \return this function can return kSuccess/kSockError/kGetExcept, see ReturnType for details * \sa ReturnType */ ReturnType TryRecoverLocalState(std::vector *p_local_rptr, std::string *p_local_chkpt); /*! * \brief try to checkpoint local state, this function is called in normal executation phase * of checkpoint that contains local state o * the input state must exactly one saved state(local state of current node), * after complete, this function will get local state from previous num_local_replica nodes and put them * into local_chkpt and local_rptr * * It is also OK to call TryRecoverLocalState instead, * TryRecoverLocalState makes less assumption about the input, and requires more communications * * \param p_local_rptr the pointer to the segment pointers in the states array * \param p_local_chkpt the pointer to the storage of local check points * \return this function can return kSuccess/kSockError/kGetExcept, see ReturnType for details * \sa ReturnType, TryRecoverLocalState */ ReturnType TryCheckinLocalState(std::vector *p_local_rptr, std::string *p_local_chkpt); /*! * \brief perform a ring passing to receive data from prev link, and sent data to next link * this allows data to stream over a ring structure * sendrecvbuf[0:read_ptr] are already provided by current node * current node will recv sendrecvbuf[read_ptr:read_end] from prev link * current node will send sendrecvbuf[write_ptr:write_end] to next link * write_ptr will wait till the data is readed before sending the data * this function requires read_end >= write_end * * \param sendrecvbuf_ the place to hold the incoming and outgoing data * \param read_ptr the initial read pointer * \param read_end the ending position to read * \param write_ptr the initial write pointer * \param write_end the ending position to write * \param read_link pointer to link to previous position in ring * \param write_link pointer to link of next position in ring */ ReturnType RingPassing(void *senrecvbuf_, size_t read_ptr, size_t read_end, size_t write_ptr, size_t write_end, LinkRecord *read_link, LinkRecord *write_link); /*! * \brief run message passing algorithm on the allreduce tree * the result is edge message stored in p_edge_in and p_edge_out * \param node_value the value associated with current node * \param p_edge_in used to store input message from each of the edge * \param p_edge_out used to store output message from each of the edge * \param func a function that defines the message passing rule * Parameters of func: * - node_value same as node_value in the main function * - edge_in the array of input messages from each edge, * this includes the output edge, which should be excluded * - out_index array the index of output edge, the function should * exclude the output edge when compute the message passing value * Return of func: * the function returns the output message based on the input message and node_value * * \tparam EdgeType type of edge message, must be simple struct * \tparam NodeType type of node value */ template inline ReturnType MsgPassing(const NodeType &node_value, std::vector *p_edge_in, std::vector *p_edge_out, EdgeType (*func) (const NodeType &node_value, const std::vector &edge_in, size_t out_index)); //---- recovery data structure ---- // the round of result buffer, used to mode the result int result_buffer_round; // result buffer of all reduce ResultBuffer resbuf; // last check point global model std::string global_checkpoint; // lazy checkpoint of global model const Serializable *global_lazycheck; // number of replica for local state/model int num_local_replica; // number of default local replica int default_local_replica; // flag to decide whether local model is used, -1: unknown, 0: no, 1:yes int use_local_model; // number of replica for global state/model int num_global_replica; // number of times recovery happens int recover_counter; // --- recovery data structure for local checkpoint // there is two version of the data structure, // at one time one version is valid and another is used as temp memory // pointer to memory position in the local model // local model is stored in CSR format(like a sparse matrices) // local_model[rptr[0]:rptr[1]] stores the model of current node // local_model[rptr[k]:rptr[k+1]] stores the model of node in previous k hops std::vector local_rptr[2]; // storage for local model replicas std::string local_chkpt[2]; // version of local checkpoint can be 1 or 0 int local_chkpt_version; }; } // namespace engine } // namespace rabit // implementation of inline template function #include "./allreduce_robust-inl.h" #endif // RABIT_ALLREDUCE_ROBUST_H_