* Combine thread launches into single launch per tree for gpu_hist
algorithm.
* Address deprecation warning
* Add manual column sampler constructor
* Turn off omp dynamic to get a guaranteed number of threads
* Enable openmp in cuda code
* Improved multi-node multi-GPU random forests.
- removed rabit::Broadcast() from each invocation of column sampling
- instead, syncing the PRNG seed when a ColumnSampler() object is constructed
- this makes non-trivial column sampling significantly faster in the distributed case
- refactored distributed GPU tests
- added distributed random forests tests