* Implement multi-target for hist.
- Add new hist tree builder.
- Move data fetchers for tests.
- Dispatch function calls in gbm base on the tree type.
- The new implementation is more strict as only binary labels are accepted. The previous implementation converts values greater than 1 to 1.
- Deterministic GPU. (no atomic add).
- Fix top-k handling.
- Precise definition of MAP. (There are other variants on how to handle top-k).
- Refactor GPU ranking tests.
* Re-implement ROC-AUC.
* Binary
* MultiClass
* LTR
* Add documents.
This PR resolves a few issues:
- Define a value when the dataset is invalid, which can happen if there's an
empty dataset, or when the dataset contains only positive or negative values.
- Define ROC-AUC for multi-class classification.
- Define weighted average value for distributed setting.
- A correct implementation for learning to rank task. Previous
implementation is just binary classification with averaging across groups,
which doesn't measure ordered learning to rank.
* Do not derive from unittest.TestCase (not needed for pytest)
* assertRaises -> pytest.raises
* Simplify test_empty_dmatrix with test parametrization
* setUpClass -> setup_class, tearDownClass -> teardown_class
* Don't import unittest; import pytest
* Use plain assert
* Use parametrized tests in more places
* Fix test_gpu_with_sklearn.py
* Put back run_empty_dmatrix_reg / run_empty_dmatrix_cls
* Fix test_eta_decay_gpu_hist
* Add parametrized tests for monotone constraints
* Fix test names
* Remove test parametrization
* Revise test_slice to be not flaky
* Group aware GPU weighted sketching.
* Distribute group weights to each data point.
* Relax the test.
* Validate input meta info.
* Fix metainfo copy ctor.
* - implementation of map ranking algorithm
- also effected necessary suggestions mentioned in the earlier ranking pr's
- made some performance improvements to the ndcg algo as well