Add SHAP interaction effects, fix minor bug, and add cox loss (#3043)
* Add interaction effects and cox loss * Minimize whitespace changes * Cox loss now no longer needs a pre-sorted dataset. * Address code review comments * Remove mem check, rename to pred_interactions, include bias * Make lint happy * More lint fixes * Fix cox loss indexing * Fix main effects and tests * Fix lint * Use half interaction values on the off-diagonals * Fix lint again
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committed by
Vadim Khotilovich
parent
077abb35cd
commit
d878c36c84
@@ -759,7 +759,8 @@ XGB_DLL int XGBoosterPredict(BoosterHandle handle,
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&preds, ntree_limit,
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(option_mask & 2) != 0,
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(option_mask & 4) != 0,
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(option_mask & 8) != 0);
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(option_mask & 8) != 0,
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(option_mask & 16) != 0);
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*out_result = dmlc::BeginPtr(preds);
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*len = static_cast<xgboost::bst_ulong>(preds.size());
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API_END();
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