Update build instructions, improve memory usage (#1811)

This commit is contained in:
RAMitchell
2016-11-26 06:43:22 +13:00
committed by Tianqi Chen
parent 80c8515457
commit be2f28ec08
10 changed files with 650 additions and 570 deletions

View File

@@ -7,21 +7,30 @@
#include <thrust/device_vector.h>
#include <thrust/system/cuda/error.h>
#include <thrust/system_error.h>
#include <ctime>
#include <algorithm>
#include <ctime>
#include <sstream>
#include <string>
#include <vector>
#ifdef _WIN32
#include <windows.h>
#endif
// Uncomment to enable
// #define DEVICE_TIMER
// #define TIMERS
namespace dh {
/*
* Error handling functions
*/
#define safe_cuda(ans) throw_on_cuda_error((ans), __FILE__, __LINE__)
cudaError_t throw_on_cuda_error(cudaError_t code, const char *file, int line) {
if (code != cudaSuccess) {
std::cout << file;
std::cout << line;
std::stringstream ss;
ss << file << "(" << line << ")";
std::string file_and_line;
@@ -44,36 +53,10 @@ inline void gpuAssert(cudaError_t code, const char *file, int line,
}
}
// Keep track of cub library device allocation
struct CubMemory {
void *d_temp_storage;
size_t temp_storage_bytes;
/*
* Timers
*/
CubMemory() : d_temp_storage(NULL), temp_storage_bytes(0) {}
~CubMemory() {
if (d_temp_storage != NULL) {
safe_cuda(cudaFree(d_temp_storage));
}
}
void Allocate() {
safe_cuda(cudaMalloc(&d_temp_storage, temp_storage_bytes));
}
bool IsAllocated() { return d_temp_storage != NULL; }
};
// Utility function: rounds up integer division.
template <typename T> T div_round_up(const T a, const T b) {
return static_cast<T>(ceil(static_cast<double>(a) / b));
}
template <typename T> thrust::device_ptr<T> dptr(T *d_ptr) {
return thrust::device_pointer_cast(d_ptr);
}
// #define DEVICE_TIMER
#define MAX_WARPS 32 // Maximum number of warps to time
#define MAX_SLOTS 10
#define TIMER_BLOCKID 0 // Block to time
@@ -135,10 +118,8 @@ struct DeviceTimer {
#endif
#ifdef DEVICE_TIMER
__device__ DeviceTimer(DeviceTimerGlobal &GTimer, int slot) // NOLINT
:
GTimer(GTimer),
start(clock()), slot(slot) {}
__device__ DeviceTimer(DeviceTimerGlobal &GTimer, int slot) // NOLINT
: GTimer(GTimer), start(clock()), slot(slot) {}
#else
__device__ DeviceTimer(DeviceTimerGlobal &GTimer, int slot) {} // NOLINT
#endif
@@ -155,7 +136,6 @@ struct DeviceTimer {
}
};
// #define TIMERS
struct Timer {
volatile double start;
Timer() { reset(); }
@@ -190,6 +170,10 @@ struct Timer {
}
};
/*
* Utility functions
*/
template <typename T>
void print(const thrust::device_vector<T> &v, size_t max_items = 10) {
thrust::host_vector<T> h = v;
@@ -211,6 +195,34 @@ void print(char *label, const thrust::device_vector<T> &v,
std::cout << "\n";
}
template <typename T1, typename T2> T1 div_round_up(const T1 a, const T2 b) {
return static_cast<T1>(ceil(static_cast<double>(a) / b));
}
template <typename T> thrust::device_ptr<T> dptr(T *d_ptr) {
return thrust::device_pointer_cast(d_ptr);
}
template <typename T> T *raw(thrust::device_vector<T> &v) { // NOLINT
return raw_pointer_cast(v.data());
}
template <typename T> size_t size_bytes(const thrust::device_vector<T> &v) {
return sizeof(T) * v.size();
}
// Threadblock iterates over range, filling with value
template <typename IterT, typename ValueT>
__device__ void block_fill(IterT begin, size_t n, ValueT value) {
for (auto i : block_stride_range(static_cast<size_t>(0), n)) {
begin[i] = value;
}
}
/*
* Range iterator
*/
class range {
public:
class iterator {
@@ -270,11 +282,192 @@ template <typename T> __device__ range block_stride_range(T begin, T end) {
return r;
}
// Converts device_vector to raw pointer
template <typename T> T *raw(thrust::device_vector<T> &v) { // NOLINT
return raw_pointer_cast(v.data());
/*
* Memory
*/
class bulk_allocator;
template <typename T> class dvec {
friend bulk_allocator;
private:
T *_ptr;
size_t _size;
void external_allocate(void *ptr, size_t size) {
if (!empty()) {
throw std::runtime_error("Tried to allocate dvec but already allocated");
}
_ptr = static_cast<T *>(ptr);
_size = size;
}
public:
dvec() : _ptr(NULL), _size(0) {}
size_t size() { return _size; }
bool empty() { return _ptr == NULL || _size == 0; }
T *data() { return _ptr; }
std::vector<T> as_vector() {
std::vector<T> h_vector(size());
safe_cuda(cudaMemcpy(h_vector.data(), _ptr, size() * sizeof(T),
cudaMemcpyDeviceToHost));
return h_vector;
}
void fill(T value) {
thrust::fill_n(thrust::device_pointer_cast(_ptr), size(), value);
}
void print() {
auto h_vector = this->as_vector();
for (auto e : h_vector) {
std::cout << e << " ";
}
std::cout << "\n";
}
thrust::device_ptr<T> tbegin() { return thrust::device_pointer_cast(_ptr); }
thrust::device_ptr<T> tend() {
return thrust::device_pointer_cast(_ptr + size());
}
template <typename T2> dvec &operator=(const std::vector<T2> &other) {
if (other.size() != size()) {
throw std::runtime_error(
"Cannot copy assign vector to dvec, sizes are different");
}
thrust::copy(other.begin(), other.end(), this->tbegin());
return *this;
}
dvec &operator=(dvec<T> &other) {
if (other.size() != size()) {
throw std::runtime_error(
"Cannot copy assign dvec to dvec, sizes are different");
}
thrust::copy(other.tbegin(), other.tend(), this->tbegin());
return *this;
}
};
class bulk_allocator {
char *d_ptr;
size_t _size;
const size_t align = 256;
template <typename SizeT> size_t align_round_up(SizeT n) {
if (n % align == 0) {
return n;
} else {
return n + align - (n % align);
}
}
template <typename T, typename SizeT>
size_t get_size_bytes(dvec<T> *first_vec, SizeT first_size) {
return align_round_up(first_size * sizeof(T));
}
template <typename T, typename SizeT, typename... Args>
size_t get_size_bytes(dvec<T> *first_vec, SizeT first_size, Args... args) {
return align_round_up(first_size * sizeof(T)) + get_size_bytes(args...);
}
template <typename T, typename SizeT>
void allocate_dvec(char *ptr, dvec<T> *first_vec, SizeT first_size) {
first_vec->external_allocate(static_cast<void *>(ptr), first_size);
}
template <typename T, typename SizeT, typename... Args>
void allocate_dvec(char *ptr, dvec<T> *first_vec, SizeT first_size,
Args... args) {
first_vec->external_allocate(static_cast<void*>(ptr), first_size);
ptr += align_round_up(first_size * sizeof(T));
allocate_dvec(ptr, args...);
}
public:
bulk_allocator() : _size(0), d_ptr(NULL) {}
~bulk_allocator() {
if (!d_ptr == NULL) {
safe_cuda(cudaFree(d_ptr));
}
}
size_t size() { return _size; }
template <typename... Args> void allocate(Args... args) {
if (d_ptr != NULL) {
throw std::runtime_error("Bulk allocator already allocated");
}
_size = get_size_bytes(args...);
safe_cuda(cudaMalloc(&d_ptr, _size));
allocate_dvec(d_ptr, args...);
}
};
// Keep track of cub library device allocation
struct CubMemory {
void *d_temp_storage;
size_t temp_storage_bytes;
CubMemory() : d_temp_storage(NULL), temp_storage_bytes(0) {}
~CubMemory() {
if (d_temp_storage != NULL) {
safe_cuda(cudaFree(d_temp_storage));
}
}
void Allocate() {
safe_cuda(cudaMalloc(&d_temp_storage, temp_storage_bytes));
}
bool IsAllocated() { return d_temp_storage != NULL; }
};
inline size_t available_memory() {
size_t device_free = 0;
size_t device_total = 0;
dh::safe_cuda(cudaMemGetInfo(&device_free, &device_total));
return device_free;
}
template <typename T> size_t size_bytes(const thrust::device_vector<T> &v) {
return sizeof(T) * v.size();
inline std::string device_name() {
cudaDeviceProp prop;
dh::safe_cuda(cudaGetDeviceProperties(&prop, 0));
return std::string(prop.name);
}
/*
* Kernel launcher
*/
template <typename L> __global__ void launch_n_kernel(size_t n, L lambda) {
for (auto i : grid_stride_range(static_cast<size_t>(0), n)) {
lambda(i);
}
}
template <typename L, int ITEMS_PER_THREAD = 8, int BLOCK_THREADS = 256>
inline void launch_n(size_t n, L lambda) {
const int GRID_SIZE = div_round_up(n, ITEMS_PER_THREAD * BLOCK_THREADS);
launch_n_kernel<<<GRID_SIZE, BLOCK_THREADS>>>(n, lambda);
}
} // namespace dh

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@@ -4,7 +4,7 @@
#pragma once
#include <cub/cub.cuh>
#include <xgboost/base.h>
#include "cuda_helpers.cuh"
#include "device_helpers.cuh"
#include "find_split_multiscan.cuh"
#include "find_split_sorting.cuh"
#include "types_functions.cuh"
@@ -54,29 +54,27 @@ void reduce_split_candidates(Split *d_split_candidates, Node *d_nodes,
int n_current_nodes = 1 << level;
const int BLOCK_THREADS = 512;
const int GRID_SIZE = div_round_up(n_current_nodes, BLOCK_THREADS);
const int GRID_SIZE = dh::div_round_up(n_current_nodes, BLOCK_THREADS);
reduce_split_candidates_kernel<<<GRID_SIZE, BLOCK_THREADS>>>(
d_split_candidates, d_current_nodes, d_new_nodes, n_current_nodes,
n_features, param);
safe_cuda(cudaDeviceSynchronize());
dh::safe_cuda(cudaDeviceSynchronize());
}
void find_split(const Item *d_items, Split *d_split_candidates,
const NodeIdT *d_node_id, Node *d_nodes, bst_uint num_items,
int num_features, const int *d_feature_offsets,
gpu_gpair *d_node_sums, int *d_node_offsets,
const GPUTrainingParam param, const int level,
bool multiscan_algorithm) {
void find_split(const ItemIter items_iter, Split *d_split_candidates,
Node *d_nodes, bst_uint num_items, int num_features,
const int *d_feature_offsets, gpu_gpair *d_node_sums,
int *d_node_offsets, const GPUTrainingParam param,
const int level, bool multiscan_algorithm) {
if (multiscan_algorithm) {
find_split_candidates_multiscan(d_items, d_split_candidates, d_node_id,
d_nodes, num_items, num_features,
d_feature_offsets, param, level);
find_split_candidates_multiscan(items_iter, d_split_candidates, d_nodes,
num_items, num_features, d_feature_offsets,
param, level);
} else {
find_split_candidates_sorted(d_items, d_split_candidates, d_node_id,
d_nodes, num_items, num_features,
d_feature_offsets, d_node_sums, d_node_offsets,
param, level);
find_split_candidates_sorted(items_iter, d_split_candidates, d_nodes,
num_items, num_features, d_feature_offsets,
d_node_sums, d_node_offsets, param, level);
}
// Find the best split for each node

View File

@@ -4,7 +4,7 @@
#pragma once
#include <cub/cub.cuh>
#include <xgboost/base.h>
#include "cuda_helpers.cuh"
#include "device_helpers.cuh"
#include "types_functions.cuh"
namespace xgboost {
@@ -86,8 +86,7 @@ template <typename ParamsT> struct ReduceEnactorMultiscan {
struct Reduction : cub::Uninitialized<_Reduction> {};
// Thread local member variables
const Item *d_items;
const NodeIdT *d_node_id;
const ItemIter item_iter;
_TempStorage &temp_storage;
_Reduction &reduction;
gpu_gpair gpair;
@@ -95,12 +94,12 @@ template <typename ParamsT> struct ReduceEnactorMultiscan {
NodeIdT node_id_adjusted;
const int node_begin;
__device__ __forceinline__ ReduceEnactorMultiscan(
TempStorage &temp_storage, // NOLINT
Reduction &reduction, // NOLINT
const Item *d_items, const NodeIdT *d_node_id, const int node_begin)
__device__ __forceinline__
ReduceEnactorMultiscan(TempStorage &temp_storage, // NOLINT
Reduction &reduction, // NOLINT
const ItemIter item_iter, const int node_begin)
: temp_storage(temp_storage.Alias()), reduction(reduction.Alias()),
d_items(d_items), d_node_id(d_node_id), node_begin(node_begin) {}
item_iter(item_iter), node_begin(node_begin) {}
__device__ __forceinline__ void ResetPartials() {
if (threadIdx.x < ParamsT::N_WARPS) {
@@ -119,8 +118,11 @@ template <typename ParamsT> struct ReduceEnactorMultiscan {
__device__ __forceinline__ void LoadTile(const bst_uint &offset,
const bst_uint &num_remaining) {
if (threadIdx.x < num_remaining) {
gpair = d_items[offset + threadIdx.x].gpair;
node_id = d_node_id[offset + threadIdx.x];
bst_uint i = offset + threadIdx.x;
gpair = thrust::get<0>(item_iter[i]);
// gpair = d_items[offset + threadIdx.x].gpair;
// node_id = d_node_id[offset + threadIdx.x];
node_id = thrust::get<2>(item_iter[i]);
node_id_adjusted = node_id - node_begin;
} else {
gpair = gpu_gpair();
@@ -231,12 +233,12 @@ struct FindSplitEnactorMultiscan {
struct TempStorage : cub::Uninitialized<_TempStorage> {};
// Thread local member variables
const Item *d_items;
const ItemIter item_iter;
Split *d_split_candidates_out;
const NodeIdT *d_node_id;
const Node *d_nodes;
_TempStorage &temp_storage;
Item item;
gpu_gpair gpair;
float fvalue;
NodeIdT node_id;
NodeIdT node_id_adjusted;
const NodeIdT node_begin;
@@ -246,15 +248,14 @@ struct FindSplitEnactorMultiscan {
FlagPrefixCallbackOp flag_prefix_op;
__device__ __forceinline__ FindSplitEnactorMultiscan(
TempStorage &temp_storage, const Item *d_items, // NOLINT
Split *d_split_candidates_out, const NodeIdT *d_node_id,
const Node *d_nodes, const NodeIdT node_begin,
const GPUTrainingParam &param, const ReductionT reduction,
const int level)
: temp_storage(temp_storage.Alias()), d_items(d_items),
d_split_candidates_out(d_split_candidates_out), d_node_id(d_node_id),
d_nodes(d_nodes), node_begin(node_begin), param(param),
reduction(reduction), level(level), flag_prefix_op() {}
TempStorage &temp_storage, const ItemIter item_iter, // NOLINT
Split *d_split_candidates_out, const Node *d_nodes,
const NodeIdT node_begin, const GPUTrainingParam &param,
const ReductionT reduction, const int level)
: temp_storage(temp_storage.Alias()), item_iter(item_iter),
d_split_candidates_out(d_split_candidates_out), d_nodes(d_nodes),
node_begin(node_begin), param(param), reduction(reduction),
level(level), flag_prefix_op() {}
__device__ __forceinline__ void UpdateTileCarry() {
if (threadIdx.x < ParamsT::N_NODES) {
@@ -308,16 +309,17 @@ struct FindSplitEnactorMultiscan {
__device__ __forceinline__ void LoadTile(bst_uint offset,
bst_uint num_remaining) {
bst_uint index = offset + threadIdx.x;
if (threadIdx.x < num_remaining) {
item = d_items[index];
node_id = d_node_id[index];
bst_uint i = offset + threadIdx.x;
gpair = thrust::get<0>(item_iter[i]);
fvalue = thrust::get<1>(item_iter[i]);
node_id = thrust::get<2>(item_iter[i]);
node_id_adjusted = node_id - node_begin;
} else {
node_id = -1;
node_id_adjusted = -1;
item.fvalue = -FLT_MAX;
item.gpair = gpu_gpair();
fvalue = -FLT_MAX;
gpair = gpu_gpair();
}
}
@@ -333,10 +335,10 @@ struct FindSplitEnactorMultiscan {
int left_index = offset + threadIdx.x - 1;
float left_fvalue = left_index >= static_cast<int>(segment_begin) &&
threadIdx.x < num_remaining
? d_items[left_index].fvalue
? thrust::get<1>(item_iter[left_index])
: -FLT_MAX;
return left_fvalue != item.fvalue;
return left_fvalue != fvalue;
}
// Prevent splitting in the middle of same valued instances
@@ -434,9 +436,9 @@ struct FindSplitEnactorMultiscan {
for (int warp = 0; warp < ParamsT::N_WARPS; warp++) {
if (threadIdx.x / 32 == warp) {
for (int lane = 0; lane < 32; lane++) {
gpu_gpair g = cub::ShuffleIndex(item.gpair, lane);
gpu_gpair g = cub::ShuffleIndex(gpair, lane);
gpu_gpair missing_broadcast = cub::ShuffleIndex(missing, lane);
float fvalue_broadcast = __shfl(item.fvalue, lane);
float fvalue_broadcast = __shfl(fvalue, lane);
bool thread_active_broadcast = __shfl(thread_active, lane);
float loss_chg_broadcast = __shfl(loss_chg, lane);
NodeIdT node_id_broadcast = cub::ShuffleIndex(node_id, lane);
@@ -476,7 +478,7 @@ struct FindSplitEnactorMultiscan {
bool missing_left;
float loss_chg = thread_active
? loss_chg_missing(item.gpair, missing, parent_sum,
? loss_chg_missing(gpair, missing, parent_sum,
parent_gain, param, missing_left)
: -FLT_MAX;
@@ -488,16 +490,16 @@ struct FindSplitEnactorMultiscan {
: 0.0f;
if (QueryUpdateWarpSplit(loss_chg, warp_best_loss)) {
float fvalue_split = item.fvalue - FVALUE_EPS;
float fvalue_split = fvalue - FVALUE_EPS;
if (missing_left) {
gpu_gpair left_sum = missing + item.gpair;
gpu_gpair left_sum = missing + gpair;
gpu_gpair right_sum = parent_sum - left_sum;
temp_storage.warp_best_splits[node_id_adjusted][warp_id].Update(
loss_chg, missing_left, fvalue_split, blockIdx.x, left_sum,
right_sum, param);
} else {
gpu_gpair left_sum = item.gpair;
gpu_gpair left_sum = gpair;
gpu_gpair right_sum = parent_sum - left_sum;
temp_storage.warp_best_splits[node_id_adjusted][warp_id].Update(
loss_chg, missing_left, fvalue_split, blockIdx.x, left_sum,
@@ -506,30 +508,6 @@ struct FindSplitEnactorMultiscan {
}
}
/*
__device__ __forceinline__ void WarpExclusiveScan(bool active, gpu_gpair
input, gpu_gpair &output, gpu_gpair &sum)
{
output = input;
for (int offset = 1; offset < 32; offset <<= 1){
float tmp1 = __shfl_up(output.grad(), offset);
float tmp2 = __shfl_up(output.hess(), offset);
if (cub::LaneId() >= offset)
{
output.grad += tmp1;
output.hess += tmp2;
}
}
sum.grad = __shfl(output.grad, 31);
sum.hess = __shfl(output.hess, 31);
output -= input;
}
*/
__device__ __forceinline__ void BlockExclusiveScan() {
ResetPartials();
@@ -547,14 +525,12 @@ struct FindSplitEnactorMultiscan {
if (ballot > 0) {
WarpScanT(temp_storage.warp_gpair_scan[warp_id])
.InclusiveScan(node_active ? item.gpair : gpu_gpair(), scan_result,
.InclusiveScan(node_active ? gpair : gpu_gpair(), scan_result,
cub::Sum(), warp_sum);
// WarpExclusiveScan( node_active, node_active ? item.gpair :
// gpu_gpair(), scan_result, warp_sum);
}
if (node_active) {
item.gpair = scan_result - item.gpair;
gpair = scan_result - gpair;
}
if (lane_id == 0) {
@@ -589,8 +565,8 @@ struct FindSplitEnactorMultiscan {
__syncthreads();
if (NodeActive()) {
item.gpair += temp_storage.partial_sums[node_id_adjusted][warp_id] +
temp_storage.tile_carry[node_id_adjusted];
gpair += temp_storage.partial_sums[node_id_adjusted][warp_id] +
temp_storage.tile_carry[node_id_adjusted];
}
__syncthreads();
@@ -633,67 +609,12 @@ struct FindSplitEnactorMultiscan {
}
}
/*
__device__ void SequentialAlgorithm(bst_uint segment_begin,
bst_uint segment_end) {
if (threadIdx.x != 0) {
return;
}
__shared__ Split best_split[ParamsT::N_NODES];
__shared__ gpu_gpair scan[ParamsT::N_NODES];
__shared__ Node nodes[ParamsT::N_NODES];
__shared__ gpu_gpair missing[ParamsT::N_NODES];
float previous_fvalue[ParamsT::N_NODES];
// Initialise counts
for (int NODE = 0; NODE < ParamsT::N_NODES; NODE++) {
best_split[NODE] = Split();
scan[NODE] = gpu_gpair();
nodes[NODE] = d_nodes[node_begin + NODE];
missing[NODE] = nodes[NODE].sum_gradients - reduction.node_sums[NODE];
previous_fvalue[NODE] = FLT_MAX;
}
for (bst_uint i = segment_begin; i < segment_end; i++) {
int8_t nodeid_adjusted = d_node_id[i] - node_begin;
float fvalue = d_items[i].fvalue;
if (NodeActive(nodeid_adjusted)) {
if (fvalue != previous_fvalue[nodeid_adjusted]) {
float f_split;
if (previous_fvalue[nodeid_adjusted] != FLT_MAX) {
f_split = (previous_fvalue[nodeid_adjusted] + fvalue) * 0.5;
} else {
f_split = fvalue;
}
best_split[nodeid_adjusted].UpdateCalcLoss(
f_split, scan[nodeid_adjusted], missing[nodeid_adjusted],
nodes[nodeid_adjusted], param);
}
scan[nodeid_adjusted] += d_items[i].gpair;
previous_fvalue[nodeid_adjusted] = fvalue;
}
}
for (int NODE = 0; NODE < ParamsT::N_NODES; NODE++) {
temp_storage.best_splits[NODE] = best_split[NODE];
}
}
*/
__device__ __forceinline__ void ResetSplitCandidates() {
const int max_nodes = 1 << level;
const int begin = blockIdx.x * max_nodes;
const int end = begin + max_nodes;
for (auto i : block_stride_range(begin, end)) {
for (auto i : dh::block_stride_range(begin, end)) {
d_split_candidates_out[i] = Split();
}
}
@@ -730,9 +651,9 @@ __global__ void
__launch_bounds__(1024, 2)
#endif
find_split_candidates_multiscan_kernel(
const Item *d_items, Split *d_split_candidates_out,
const NodeIdT *d_node_id, const Node *d_nodes, const int node_begin,
bst_uint num_items, int num_features, const int *d_feature_offsets,
const ItemIter items_iter, Split *d_split_candidates_out,
const Node *d_nodes, const int node_begin, bst_uint num_items,
int num_features, const int *d_feature_offsets,
const GPUTrainingParam param, const int level) {
if (num_items <= 0) {
return;
@@ -753,22 +674,22 @@ __launch_bounds__(1024, 2)
__shared__ typename ReduceT::Reduction reduction;
ReduceT(temp_storage.reduce, reduction, d_items, d_node_id, node_begin)
ReduceT(temp_storage.reduce, reduction, items_iter, node_begin)
.ProcessRegion(segment_begin, segment_end);
__syncthreads();
FindSplitT find_split(temp_storage.find_split, d_items,
d_split_candidates_out, d_node_id, d_nodes, node_begin,
param, reduction.Alias(), level);
FindSplitT find_split(temp_storage.find_split, items_iter,
d_split_candidates_out, d_nodes, node_begin, param,
reduction.Alias(), level);
find_split.ProcessRegion(segment_begin, segment_end);
}
template <int N_NODES>
void find_split_candidates_multiscan_variation(
const Item *d_items, Split *d_split_candidates, const NodeIdT *d_node_id,
const Node *d_nodes, int node_begin, int node_end, bst_uint num_items,
int num_features, const int *d_feature_offsets,
const GPUTrainingParam param, const int level) {
const ItemIter items_iter, Split *d_split_candidates, const Node *d_nodes,
int node_begin, int node_end, bst_uint num_items, int num_features,
const int *d_feature_offsets, const GPUTrainingParam param,
const int level) {
const int BLOCK_THREADS = 512;
@@ -786,47 +707,46 @@ void find_split_candidates_multiscan_variation(
find_split_candidates_multiscan_kernel<
find_split_params,
reduce_params><<<grid_size, find_split_params::BLOCK_THREADS>>>(
d_items, d_split_candidates, d_node_id, d_nodes, node_begin, num_items,
items_iter, d_split_candidates, d_nodes, node_begin, num_items,
num_features, d_feature_offsets, param, level);
safe_cuda(cudaDeviceSynchronize());
dh::safe_cuda(cudaDeviceSynchronize());
}
void find_split_candidates_multiscan(
const Item *d_items, Split *d_split_candidates, const NodeIdT *d_node_id,
const Node *d_nodes, bst_uint num_items, int num_features,
const int *d_feature_offsets, const GPUTrainingParam param,
const int level) {
const ItemIter items_iter, Split *d_split_candidates, const Node *d_nodes,
bst_uint num_items, int num_features, const int *d_feature_offsets,
const GPUTrainingParam param, const int level) {
// Select templated variation of split finding algorithm
switch (level) {
case 0:
find_split_candidates_multiscan_variation<1>(
d_items, d_split_candidates, d_node_id, d_nodes, 0, 1, num_items,
num_features, d_feature_offsets, param, level);
items_iter, d_split_candidates, d_nodes, 0, 1, num_items, num_features,
d_feature_offsets, param, level);
break;
case 1:
find_split_candidates_multiscan_variation<2>(
d_items, d_split_candidates, d_node_id, d_nodes, 1, 3, num_items,
num_features, d_feature_offsets, param, level);
items_iter, d_split_candidates, d_nodes, 1, 3, num_items, num_features,
d_feature_offsets, param, level);
break;
case 2:
find_split_candidates_multiscan_variation<4>(
d_items, d_split_candidates, d_node_id, d_nodes, 3, 7, num_items,
num_features, d_feature_offsets, param, level);
items_iter, d_split_candidates, d_nodes, 3, 7, num_items, num_features,
d_feature_offsets, param, level);
break;
case 3:
find_split_candidates_multiscan_variation<8>(
d_items, d_split_candidates, d_node_id, d_nodes, 7, 15, num_items,
num_features, d_feature_offsets, param, level);
items_iter, d_split_candidates, d_nodes, 7, 15, num_items, num_features,
d_feature_offsets, param, level);
break;
case 4:
find_split_candidates_multiscan_variation<16>(
d_items, d_split_candidates, d_node_id, d_nodes, 15, 31, num_items,
items_iter, d_split_candidates, d_nodes, 15, 31, num_items,
num_features, d_feature_offsets, param, level);
break;
case 5:
find_split_candidates_multiscan_variation<32>(
d_items, d_split_candidates, d_node_id, d_nodes, 31, 63, num_items,
items_iter, d_split_candidates, d_nodes, 31, 63, num_items,
num_features, d_feature_offsets, param, level);
break;
}

View File

@@ -4,7 +4,7 @@
#pragma once
#include <cub/cub.cuh>
#include <xgboost/base.h>
#include "cuda_helpers.cuh"
#include "device_helpers.cuh"
#include "types_functions.cuh"
namespace xgboost {
@@ -59,30 +59,8 @@ struct GpairCallbackOp {
}
};
template <int _BLOCK_THREADS, bool _DEBUG_VALIDATE>
struct FindSplitParamsSorting {
enum {
BLOCK_THREADS = _BLOCK_THREADS,
TILE_ITEMS = BLOCK_THREADS,
N_WARPS = _BLOCK_THREADS / 32,
DEBUG_VALIDATE = _DEBUG_VALIDATE,
ITEMS_PER_THREAD = 1
};
};
template <int _BLOCK_THREADS, bool _DEBUG_VALIDATE> struct ReduceParamsSorting {
enum {
BLOCK_THREADS = _BLOCK_THREADS,
ITEMS_PER_THREAD = 1,
TILE_ITEMS = BLOCK_THREADS * ITEMS_PER_THREAD,
N_WARPS = _BLOCK_THREADS / 32,
DEBUG_VALIDATE = _DEBUG_VALIDATE
};
};
template <typename ParamsT> struct ReduceEnactorSorting {
typedef cub::BlockScan<ScanTuple, ParamsT::BLOCK_THREADS> GpairScanT;
template <int BLOCK_THREADS> struct ReduceEnactorSorting {
typedef cub::BlockScan<ScanTuple, BLOCK_THREADS> GpairScanT;
struct _TempStorage {
typename GpairScanT::TempStorage gpair_scan;
};
@@ -92,10 +70,9 @@ template <typename ParamsT> struct ReduceEnactorSorting {
// Thread local member variables
gpu_gpair *d_block_node_sums;
int *d_block_node_offsets;
const NodeIdT *d_node_id;
const Item *d_items;
const ItemIter item_iter;
_TempStorage &temp_storage;
Item item;
gpu_gpair gpair;
NodeIdT node_id;
NodeIdT right_node_id;
// Contains node_id relative to the current level only
@@ -103,32 +80,24 @@ template <typename ParamsT> struct ReduceEnactorSorting {
GpairTupleCallbackOp callback_op;
const int level;
__device__ __forceinline__ ReduceEnactorSorting(
TempStorage &temp_storage, // NOLINT
gpu_gpair *d_block_node_sums, int *d_block_node_offsets,
const Item *d_items, const NodeIdT *d_node_id, const int level)
__device__ __forceinline__
ReduceEnactorSorting(TempStorage &temp_storage, // NOLINT
gpu_gpair *d_block_node_sums, int *d_block_node_offsets,
ItemIter item_iter, const int level)
: temp_storage(temp_storage.Alias()),
d_block_node_sums(d_block_node_sums),
d_block_node_offsets(d_block_node_offsets), d_items(d_items),
d_node_id(d_node_id), callback_op(), level(level) {}
__device__ __forceinline__ void ResetSumsOffsets() {
const int max_nodes = 1 << level;
for (auto i : block_stride_range(0, max_nodes)) {
d_block_node_sums[i] = gpu_gpair();
d_block_node_offsets[i] = -1;
}
}
d_block_node_offsets(d_block_node_offsets), item_iter(item_iter),
callback_op(), level(level) {}
__device__ __forceinline__ void LoadTile(const bst_uint &offset,
const bst_uint &num_remaining) {
if (threadIdx.x < num_remaining) {
item = d_items[offset + threadIdx.x];
node_id = d_node_id[offset + threadIdx.x];
bst_uint i = offset + threadIdx.x;
gpair = thrust::get<0>(item_iter[i]);
node_id = thrust::get<2>(item_iter[i]);
right_node_id = threadIdx.x == num_remaining - 1
? -1
: d_node_id[offset + threadIdx.x + 1];
: thrust::get<2>(item_iter[i + 1]);
// Prevent overflow
const int level_begin = (1 << level) - 1;
node_id_adjusted =
@@ -140,7 +109,7 @@ template <typename ParamsT> struct ReduceEnactorSorting {
const bst_uint &num_remaining) {
LoadTile(offset, num_remaining);
ScanTuple t(item.gpair, node_id);
ScanTuple t(gpair, node_id);
GpairScanT(temp_storage.gpair_scan).InclusiveSum(t, t, callback_op);
__syncthreads();
@@ -156,33 +125,36 @@ template <typename ParamsT> struct ReduceEnactorSorting {
__device__ __forceinline__ void ProcessRegion(const bst_uint &segment_begin,
const bst_uint &segment_end) {
const int max_nodes = 1 << level;
dh::block_fill(d_block_node_offsets, max_nodes, -1);
dh::block_fill(d_block_node_sums, max_nodes, gpu_gpair());
// Current position
bst_uint offset = segment_begin;
ResetSumsOffsets();
__syncthreads();
// Process full tiles
while (offset < segment_end) {
ProcessTile(offset, segment_end - offset);
offset += ParamsT::TILE_ITEMS;
offset += BLOCK_THREADS;
}
}
};
template <typename ParamsT> struct FindSplitEnactorSorting {
typedef cub::BlockScan<gpu_gpair, ParamsT::BLOCK_THREADS> GpairScanT;
typedef cub::BlockReduce<Split, ParamsT::BLOCK_THREADS> SplitReduceT;
template <int BLOCK_THREADS, int N_WARPS = BLOCK_THREADS / 32>
struct FindSplitEnactorSorting {
typedef cub::BlockScan<gpu_gpair, BLOCK_THREADS> GpairScanT;
typedef cub::BlockReduce<Split, BLOCK_THREADS> SplitReduceT;
typedef cub::WarpReduce<float> WarpLossReduceT;
struct _TempStorage {
union {
typename GpairScanT::TempStorage gpair_scan;
typename SplitReduceT::TempStorage split_reduce;
typename WarpLossReduceT::TempStorage loss_reduce[ParamsT::N_WARPS];
typename WarpLossReduceT::TempStorage loss_reduce[N_WARPS];
};
Split warp_best_splits[ParamsT::N_WARPS];
Split warp_best_splits[N_WARPS];
};
struct TempStorage : cub::Uninitialized<_TempStorage> {};
@@ -191,10 +163,10 @@ template <typename ParamsT> struct FindSplitEnactorSorting {
_TempStorage &temp_storage;
gpu_gpair *d_block_node_sums;
int *d_block_node_offsets;
const Item *d_items;
const NodeIdT *d_node_id;
const ItemIter item_iter;
const Node *d_nodes;
Item item;
gpu_gpair gpair;
float fvalue;
NodeIdT node_id;
float left_fvalue;
const GPUTrainingParam &param;
@@ -203,27 +175,27 @@ template <typename ParamsT> struct FindSplitEnactorSorting {
__device__ __forceinline__ FindSplitEnactorSorting(
TempStorage &temp_storage, gpu_gpair *d_block_node_sums, // NOLINT
int *d_block_node_offsets, const Item *d_items, const NodeIdT *d_node_id,
const Node *d_nodes, const GPUTrainingParam &param,
Split *d_split_candidates_out, const int level)
int *d_block_node_offsets, const ItemIter item_iter, const Node *d_nodes,
const GPUTrainingParam &param, Split *d_split_candidates_out,
const int level)
: temp_storage(temp_storage.Alias()),
d_block_node_sums(d_block_node_sums),
d_block_node_offsets(d_block_node_offsets), d_items(d_items),
d_node_id(d_node_id), d_nodes(d_nodes),
d_split_candidates_out(d_split_candidates_out), level(level),
param(param) {}
d_block_node_offsets(d_block_node_offsets), item_iter(item_iter),
d_nodes(d_nodes), d_split_candidates_out(d_split_candidates_out),
level(level), param(param) {}
__device__ __forceinline__ void LoadTile(NodeIdT node_id_adjusted,
const bst_uint &node_begin,
const bst_uint &offset,
const bst_uint &num_remaining) {
if (threadIdx.x < num_remaining) {
node_id = d_node_id[offset + threadIdx.x];
item = d_items[offset + threadIdx.x];
bst_uint i = offset + threadIdx.x;
gpair = thrust::get<0>(item_iter[i]);
fvalue = thrust::get<1>(item_iter[i]);
node_id = thrust::get<2>(item_iter[i]);
bool first_item = offset + threadIdx.x == node_begin;
left_fvalue = first_item ? item.fvalue - FVALUE_EPS
: d_items[offset + threadIdx.x - 1].fvalue;
left_fvalue =
first_item ? fvalue - FVALUE_EPS : thrust::get<1>(item_iter[i - 1]);
}
}
@@ -233,12 +205,12 @@ template <typename ParamsT> struct FindSplitEnactorSorting {
return;
}
for (int warp = 0; warp < ParamsT::N_WARPS; warp++) {
for (int warp = 0; warp < N_WARPS; warp++) {
if (threadIdx.x / 32 == warp) {
for (int lane = 0; lane < 32; lane++) {
gpu_gpair g = cub::ShuffleIndex(item.gpair, lane);
gpu_gpair g = cub::ShuffleIndex(gpair, lane);
gpu_gpair missing_broadcast = cub::ShuffleIndex(missing, lane);
float fvalue_broadcast = __shfl(item.fvalue, lane);
float fvalue_broadcast = __shfl(fvalue, lane);
bool thread_active_broadcast = __shfl(thread_active, lane);
float loss_chg_broadcast = __shfl(loss_chg, lane);
if (threadIdx.x == 32 * warp) {
@@ -278,7 +250,7 @@ template <typename ParamsT> struct FindSplitEnactorSorting {
}
__device__ __forceinline__ bool LeftmostFvalue() {
return item.fvalue != left_fvalue;
return fvalue != left_fvalue;
}
__device__ __forceinline__ void
@@ -293,19 +265,19 @@ template <typename ParamsT> struct FindSplitEnactorSorting {
: gpu_gpair();
bool missing_left;
float loss_chg =
thread_active ? loss_chg_missing(item.gpair, missing, n.sum_gradients,
n.root_gain, param, missing_left)
: -FLT_MAX;
float loss_chg = thread_active
? loss_chg_missing(gpair, missing, n.sum_gradients,
n.root_gain, param, missing_left)
: -FLT_MAX;
int warp_id = threadIdx.x / 32;
volatile float warp_best_loss =
temp_storage.warp_best_splits[warp_id].loss_chg;
if (QueryUpdateWarpSplit(loss_chg, warp_best_loss, thread_active)) {
float fvalue_split = (item.fvalue + left_fvalue) / 2.0f;
float fvalue_split = (fvalue + left_fvalue) / 2.0f;
gpu_gpair left_sum = item.gpair;
gpu_gpair left_sum = gpair;
if (missing_left) {
left_sum += missing;
}
@@ -325,23 +297,16 @@ template <typename ParamsT> struct FindSplitEnactorSorting {
// Scan gpair
const bool thread_active = threadIdx.x < num_remaining && node_id >= 0;
GpairScanT(temp_storage.gpair_scan)
.ExclusiveSum(thread_active ? item.gpair : gpu_gpair(), item.gpair,
callback_op);
.ExclusiveSum(thread_active ? gpair : gpu_gpair(), gpair, callback_op);
__syncthreads();
// Evaluate split
EvaluateSplits(node_id_adjusted, node_begin, offset, num_remaining);
}
__device__ __forceinline__ void ResetWarpSplits() {
if (threadIdx.x < ParamsT::N_WARPS) {
temp_storage.warp_best_splits[threadIdx.x] = Split();
}
}
__device__ __forceinline__ void
WriteBestSplit(const NodeIdT &node_id_adjusted) {
if (threadIdx.x < 32) {
bool active = threadIdx.x < ParamsT::N_WARPS;
bool active = threadIdx.x < N_WARPS;
float warp_loss =
active ? temp_storage.warp_best_splits[threadIdx.x].loss_chg
: -FLT_MAX;
@@ -356,7 +321,7 @@ template <typename ParamsT> struct FindSplitEnactorSorting {
__device__ __forceinline__ void ProcessNode(const NodeIdT &node_id_adjusted,
const bst_uint &node_begin,
const bst_uint &node_end) {
ResetWarpSplits();
dh::block_fill(temp_storage.warp_best_splits, N_WARPS, Split());
GpairCallbackOp callback_op = GpairCallbackOp();
@@ -365,7 +330,7 @@ template <typename ParamsT> struct FindSplitEnactorSorting {
while (offset < node_end) {
ProcessTile(node_id_adjusted, node_begin, offset, node_end - offset,
callback_op);
offset += ParamsT::TILE_ITEMS;
offset += BLOCK_THREADS;
__syncthreads();
}
@@ -375,11 +340,8 @@ template <typename ParamsT> struct FindSplitEnactorSorting {
__device__ __forceinline__ void ResetSplitCandidates() {
const int max_nodes = 1 << level;
const int begin = blockIdx.x * max_nodes;
const int end = begin + max_nodes;
for (auto i : block_stride_range(begin, end)) {
d_split_candidates_out[i] = Split();
}
dh::block_fill(d_split_candidates_out + begin, max_nodes, Split());
}
__device__ __forceinline__ void ProcessFeature(const bst_uint &segment_begin,
@@ -410,13 +372,12 @@ template <typename ParamsT> struct FindSplitEnactorSorting {
}
};
template <typename ReduceParamsT, typename FindSplitParamsT>
template <int BLOCK_THREADS>
__global__ __launch_bounds__(1024, 1) void find_split_candidates_sorted_kernel(
const Item *d_items, Split *d_split_candidates_out,
const NodeIdT *d_node_id, const Node *d_nodes, bst_uint num_items,
const int num_features, const int *d_feature_offsets,
gpu_gpair *d_node_sums, int *d_node_offsets, const GPUTrainingParam param,
const int level) {
const ItemIter items_iter, Split *d_split_candidates_out,
const Node *d_nodes, bst_uint num_items, const int num_features,
const int *d_feature_offsets, gpu_gpair *d_node_sums, int *d_node_offsets,
const GPUTrainingParam param, const int level) {
if (num_items <= 0) {
return;
@@ -425,50 +386,48 @@ __global__ __launch_bounds__(1024, 1) void find_split_candidates_sorted_kernel(
bst_uint segment_begin = d_feature_offsets[blockIdx.x];
bst_uint segment_end = d_feature_offsets[blockIdx.x + 1];
typedef ReduceEnactorSorting<ReduceParamsT> ReduceT;
typedef FindSplitEnactorSorting<FindSplitParamsT> FindSplitT;
typedef ReduceEnactorSorting<BLOCK_THREADS> ReduceT;
typedef FindSplitEnactorSorting<BLOCK_THREADS> FindSplitT;
__shared__ union {
typename ReduceT::TempStorage reduce;
typename FindSplitT::TempStorage find_split;
} temp_storage;
const int max_modes_level = 1 << level;
gpu_gpair *d_block_node_sums = d_node_sums + blockIdx.x * max_modes_level;
int *d_block_node_offsets = d_node_offsets + blockIdx.x * max_modes_level;
ReduceT(temp_storage.reduce, d_block_node_sums, d_block_node_offsets, d_items,
d_node_id, level)
ReduceT(temp_storage.reduce, d_block_node_sums, d_block_node_offsets,
items_iter, level)
.ProcessRegion(segment_begin, segment_end);
__syncthreads();
FindSplitT(temp_storage.find_split, d_block_node_sums, d_block_node_offsets,
d_items, d_node_id, d_nodes, param, d_split_candidates_out, level)
items_iter, d_nodes, param, d_split_candidates_out, level)
.ProcessFeature(segment_begin, segment_end);
}
void find_split_candidates_sorted(
const Item *d_items, Split *d_split_candidates, const NodeIdT *d_node_id,
Node *d_nodes, bst_uint num_items, int num_features,
const int *d_feature_offsets, gpu_gpair *d_node_sums, int *d_node_offsets,
const GPUTrainingParam param, const int level) {
void find_split_candidates_sorted(const ItemIter items_iter,
Split *d_split_candidates, Node *d_nodes,
bst_uint num_items, int num_features,
const int *d_feature_offsets,
gpu_gpair *d_node_sums, int *d_node_offsets,
const GPUTrainingParam param,
const int level) {
const int BLOCK_THREADS = 512;
CHECK(BLOCK_THREADS / 32 < 32) << "Too many active warps.";
typedef FindSplitParamsSorting<BLOCK_THREADS, false> find_split_params;
typedef ReduceParamsSorting<BLOCK_THREADS, false> reduce_params;
int grid_size = num_features;
find_split_candidates_sorted_kernel<
reduce_params, find_split_params><<<grid_size, BLOCK_THREADS>>>(
d_items, d_split_candidates, d_node_id, d_nodes, num_items, num_features,
BLOCK_THREADS><<<grid_size, BLOCK_THREADS>>>(
items_iter, d_split_candidates, d_nodes, num_items, num_features,
d_feature_offsets, d_node_sums, d_node_offsets, param, level);
safe_cuda(cudaGetLastError());
safe_cuda(cudaDeviceSynchronize());
dh::safe_cuda(cudaGetLastError());
dh::safe_cuda(cudaDeviceSynchronize());
}
} // namespace tree
} // namespace xgboost

View File

@@ -1,20 +1,22 @@
/*!
* Copyright 2016 Rory mitchell
*/
#include "gpu_builder.cuh"
#include <cub/cub.cuh>
#include <cuda_profiler_api.h>
#include <cuda_runtime.h>
#include <stdio.h>
#include <thrust/count.h>
#include <thrust/device_vector.h>
#include <thrust/gather.h>
#include <thrust/host_vector.h>
#include <thrust/sequence.h>
#include <cub/cub.cuh>
#include <cuda_profiler_api.h>
#include <cuda_runtime.h>
#include <algorithm>
#include <random>
#include <vector>
#include "cuda_helpers.cuh"
#include "../../../src/common/random.h"
#include "device_helpers.cuh"
#include "find_split.cuh"
#include "gpu_builder.cuh"
#include "types_functions.cuh"
namespace xgboost {
@@ -26,29 +28,31 @@ struct GPUData {
int n_features;
int n_instances;
dh::bulk_allocator ba;
GPUTrainingParam param;
CubMemory cub_mem;
dh::dvec<float> fvalues;
dh::dvec<float> fvalues_temp;
dh::dvec<float> fvalues_cached;
dh::dvec<int> foffsets;
dh::dvec<bst_uint> instance_id;
dh::dvec<bst_uint> instance_id_temp;
dh::dvec<bst_uint> instance_id_cached;
dh::dvec<int> feature_id;
dh::dvec<NodeIdT> node_id;
dh::dvec<NodeIdT> node_id_temp;
dh::dvec<NodeIdT> node_id_instance;
dh::dvec<gpu_gpair> gpair;
dh::dvec<Node> nodes;
dh::dvec<Split> split_candidates;
dh::dvec<gpu_gpair> node_sums;
dh::dvec<int> node_offsets;
dh::dvec<int> sort_index_in;
dh::dvec<int> sort_index_out;
thrust::device_vector<float> fvalues;
thrust::device_vector<int> foffsets;
thrust::device_vector<bst_uint> instance_id;
thrust::device_vector<int> feature_id;
thrust::device_vector<NodeIdT> node_id;
thrust::device_vector<NodeIdT> node_id_temp;
thrust::device_vector<NodeIdT> node_id_instance;
thrust::device_vector<NodeIdT> node_id_instance_temp;
thrust::device_vector<gpu_gpair> gpair;
thrust::device_vector<Node> nodes;
thrust::device_vector<Split> split_candidates;
dh::dvec<char> cub_mem;
thrust::device_vector<Item> items;
thrust::device_vector<Item> items_temp;
thrust::device_vector<gpu_gpair> node_sums;
thrust::device_vector<int> node_offsets;
thrust::device_vector<int> sort_index_in;
thrust::device_vector<int> sort_index_out;
ItemIter items_iter;
void Init(const std::vector<float> &in_fvalues,
const std::vector<int> &in_foffsets,
@@ -56,100 +60,75 @@ struct GPUData {
const std::vector<int> &in_feature_id,
const std::vector<bst_gpair> &in_gpair, bst_uint n_instances_in,
bst_uint n_features_in, int max_depth, const TrainParam &param_in) {
Timer t;
// Track allocated device memory
size_t n_bytes = 0;
n_features = n_features_in;
n_instances = n_instances_in;
uint32_t max_nodes = (1 << (max_depth + 1)) - 1;
uint32_t max_nodes_level = 1 << max_depth;
// Calculate memory for sort
size_t cub_mem_size = 0;
cub::DeviceSegmentedRadixSort::SortPairs(
cub_mem.data(), cub_mem_size, cub::DoubleBuffer<NodeIdT>(),
cub::DoubleBuffer<int>(), in_fvalues.size(), n_features,
foffsets.data(), foffsets.data() + 1);
// Allocate memory
size_t free_memory = dh::available_memory();
ba.allocate(&fvalues, in_fvalues.size(), &fvalues_temp, in_fvalues.size(),
&fvalues_cached, in_fvalues.size(), &foffsets,
in_foffsets.size(), &instance_id, in_instance_id.size(),
&instance_id_temp, in_instance_id.size(), &instance_id_cached,
in_instance_id.size(), &feature_id, in_feature_id.size(),
&node_id, in_fvalues.size(), &node_id_temp, in_fvalues.size(),
&node_id_instance, n_instances, &gpair, n_instances, &nodes,
max_nodes, &split_candidates, max_nodes_level * n_features,
&node_sums, max_nodes_level * n_features, &node_offsets,
max_nodes_level * n_features, &sort_index_in, in_fvalues.size(),
&sort_index_out, in_fvalues.size(), &cub_mem, cub_mem_size);
if (!param_in.silent) {
const int mb_size = 1048576;
LOG(CONSOLE) << "Allocated " << ba.size() / mb_size << "/"
<< free_memory / mb_size << " MB on " << dh::device_name();
}
node_id.fill(0);
node_id_instance.fill(0);
fvalues = in_fvalues;
n_bytes += size_bytes(fvalues);
fvalues_cached = fvalues;
foffsets = in_foffsets;
n_bytes += size_bytes(foffsets);
instance_id = in_instance_id;
n_bytes += size_bytes(instance_id);
instance_id_cached = instance_id;
feature_id = in_feature_id;
n_bytes += size_bytes(feature_id);
param = GPUTrainingParam(param_in.min_child_weight, param_in.reg_lambda,
param_in.reg_alpha, param_in.max_delta_step);
gpair = thrust::device_vector<gpu_gpair>(in_gpair.begin(), in_gpair.end());
n_bytes += size_bytes(gpair);
gpair = in_gpair;
uint32_t max_nodes_level = 1 << max_depth;
nodes.fill(Node());
node_sums = thrust::device_vector<gpu_gpair>(max_nodes_level * n_features);
n_bytes += size_bytes(node_sums);
node_offsets = thrust::device_vector<int>(max_nodes_level * n_features);
n_bytes += size_bytes(node_offsets);
items_iter = thrust::make_zip_iterator(thrust::make_tuple(
thrust::make_permutation_iterator(gpair.tbegin(), instance_id.tbegin()),
fvalues.tbegin(), node_id.tbegin()));
node_id_instance = thrust::device_vector<NodeIdT>(n_instances, 0);
n_bytes += size_bytes(node_id_instance);
node_id = thrust::device_vector<NodeIdT>(fvalues.size(), 0);
n_bytes += size_bytes(node_id);
node_id_temp = thrust::device_vector<NodeIdT>(fvalues.size());
n_bytes += size_bytes(node_id_temp);
uint32_t max_nodes = (1 << (max_depth + 1)) - 1;
nodes = thrust::device_vector<Node>(max_nodes);
n_bytes += size_bytes(nodes);
split_candidates =
thrust::device_vector<Split>(max_nodes_level * n_features);
n_bytes += size_bytes(split_candidates);
// Init items
items = thrust::device_vector<Item>(fvalues.size());
n_bytes += size_bytes(items);
items_temp = thrust::device_vector<Item>(fvalues.size());
n_bytes += size_bytes(items_temp);
sort_index_in = thrust::device_vector<int>(fvalues.size());
n_bytes += size_bytes(sort_index_in);
sort_index_out = thrust::device_vector<int>(fvalues.size());
n_bytes += size_bytes(sort_index_out);
// std::cout << "Device memory allocated: " << n_bytes << "\n";
this->CreateItems();
allocated = true;
dh::safe_cuda(cudaGetLastError());
}
~GPUData() {}
// Create items array using gpair, instaoce_id, fvalue
void CreateItems() {
auto d_items = items.data();
auto d_instance_id = instance_id.data();
auto d_gpair = gpair.data();
auto d_fvalue = fvalues.data();
auto counting = thrust::make_counting_iterator<bst_uint>(0);
thrust::for_each(counting, counting + fvalues.size(),
[=] __device__(bst_uint i) {
Item item;
item.instance_id = d_instance_id[i];
item.fvalue = d_fvalue[i];
item.gpair = d_gpair[item.instance_id];
d_items[i] = item;
});
}
// Reset memory for new boosting iteration
void Reset(const std::vector<bst_gpair> &in_gpair,
const std::vector<float> &in_fvalues,
const std::vector<bst_uint> &in_instance_id) {
void Reset(const std::vector<bst_gpair> &in_gpair) {
CHECK(allocated);
thrust::copy(in_gpair.begin(), in_gpair.end(), gpair.begin());
thrust::fill(nodes.begin(), nodes.end(), Node());
thrust::fill(node_id_instance.begin(), node_id_instance.end(), 0);
thrust::fill(node_id.begin(), node_id.end(), 0);
this->CreateItems();
gpair = in_gpair;
instance_id = instance_id_cached;
fvalues = fvalues_cached;
nodes.fill(Node());
node_id_instance.fill(0);
node_id.fill(0);
}
bool IsAllocated() { return allocated; }
@@ -157,16 +136,14 @@ struct GPUData {
// Gather from node_id_instance into node_id according to instance_id
void GatherNodeId() {
// Update node_id for each item
auto d_items = items.data();
auto d_node_id = node_id.data();
auto d_node_id_instance = node_id_instance.data();
auto d_instance_id = instance_id.data();
auto counting = thrust::make_counting_iterator<bst_uint>(0);
thrust::for_each(counting, counting + fvalues.size(),
[=] __device__(bst_uint i) {
Item item = d_items[i];
d_node_id[i] = d_node_id_instance[item.instance_id];
});
dh::launch_n(fvalues.size(), [=] __device__(bst_uint i) {
// Item item = d_items[i];
d_node_id[i] = d_node_id_instance[d_instance_id[i]];
});
}
};
@@ -174,20 +151,22 @@ GPUBuilder::GPUBuilder() { gpu_data = new GPUData(); }
void GPUBuilder::Init(const TrainParam &param_in) {
param = param_in;
CHECK(param.max_depth < 16) << "Max depth > 15 not supported.";
CHECK(param.max_depth < 16) << "Tree depth too large.";
}
GPUBuilder::~GPUBuilder() { delete gpu_data; }
template <int ITEMS_PER_THREAD, typename OffsetT>
__global__ void update_nodeid_missing_kernel(NodeIdT *d_node_id_instance,
Node *d_nodes, const OffsetT n) {
for (auto i : grid_stride_range(OffsetT(0), n)) {
void GPUBuilder::UpdateNodeId(int level) {
auto *d_node_id_instance = gpu_data->node_id_instance.data();
Node *d_nodes = gpu_data->nodes.data();
dh::launch_n(gpu_data->node_id_instance.size(), [=] __device__(int i) {
NodeIdT item_node_id = d_node_id_instance[i];
if (item_node_id < 0) {
continue;
return;
}
Node node = d_nodes[item_node_id];
if (node.IsLeaf()) {
@@ -197,132 +176,77 @@ __global__ void update_nodeid_missing_kernel(NodeIdT *d_node_id_instance,
} else {
d_node_id_instance[i] = item_node_id * 2 + 2;
}
}
}
});
__device__ void load_as_words(const int n_nodes, Node *d_nodes, Node *s_nodes) {
const int upper_range = n_nodes * (sizeof(Node) / sizeof(int));
for (auto i : block_stride_range(0, upper_range)) {
reinterpret_cast<int *>(s_nodes)[i] = reinterpret_cast<int *>(d_nodes)[i];
}
}
dh::safe_cuda(cudaDeviceSynchronize());
template <int ITEMS_PER_THREAD>
__global__ void
update_nodeid_fvalue_kernel(NodeIdT *d_node_id, NodeIdT *d_node_id_instance,
Item *d_items, Node *d_nodes, const int n_nodes,
const int *d_foffsets, const int *d_feature_id,
const size_t n, const int n_features,
bool cache_nodes) {
// Load nodes into shared memory
extern __shared__ Node s_nodes[];
auto *d_fvalues = gpu_data->fvalues.data();
auto *d_instance_id = gpu_data->instance_id.data();
auto *d_node_id = gpu_data->node_id.data();
auto *d_feature_id = gpu_data->feature_id.data();
if (cache_nodes) {
load_as_words(n_nodes, d_nodes, s_nodes);
__syncthreads();
}
for (auto i : grid_stride_range(size_t(0), n)) {
Item item = d_items[i];
// Update node based on fvalue where exists
dh::launch_n(gpu_data->fvalues.size(), [=] __device__(int i) {
NodeIdT item_node_id = d_node_id[i];
if (item_node_id < 0) {
continue;
return;
}
Node node = cache_nodes ? s_nodes[item_node_id] : d_nodes[item_node_id];
Node node = d_nodes[item_node_id];
if (node.IsLeaf()) {
continue;
return;
}
int feature_id = d_feature_id[i];
if (feature_id == node.split.findex) {
if (item.fvalue < node.split.fvalue) {
d_node_id_instance[item.instance_id] = item_node_id * 2 + 1;
float fvalue = d_fvalues[i];
bst_uint instance_id = d_instance_id[i];
if (fvalue < node.split.fvalue) {
d_node_id_instance[instance_id] = item_node_id * 2 + 1;
} else {
d_node_id_instance[item.instance_id] = item_node_id * 2 + 2;
d_node_id_instance[instance_id] = item_node_id * 2 + 2;
}
}
}
}
});
void GPUBuilder::UpdateNodeId(int level) {
// Update all nodes based on missing direction
{
const bst_uint n = gpu_data->node_id_instance.size();
const bst_uint ITEMS_PER_THREAD = 8;
const bst_uint BLOCK_THREADS = 256;
const bst_uint GRID_SIZE =
div_round_up(n, ITEMS_PER_THREAD * BLOCK_THREADS);
update_nodeid_missing_kernel<
ITEMS_PER_THREAD><<<GRID_SIZE, BLOCK_THREADS>>>(
raw(gpu_data->node_id_instance), raw(gpu_data->nodes), n);
safe_cuda(cudaDeviceSynchronize());
}
// Update node based on fvalue where exists
{
const bst_uint n = gpu_data->fvalues.size();
const bst_uint ITEMS_PER_THREAD = 4;
const bst_uint BLOCK_THREADS = 256;
const bst_uint GRID_SIZE =
div_round_up(n, ITEMS_PER_THREAD * BLOCK_THREADS);
// Use smem cache version if possible
const bool cache_nodes = level < 7;
int n_nodes = (1 << (level + 1)) - 1;
int smem_size = cache_nodes ? sizeof(Node) * n_nodes : 0;
update_nodeid_fvalue_kernel<
ITEMS_PER_THREAD><<<GRID_SIZE, BLOCK_THREADS, smem_size>>>(
raw(gpu_data->node_id), raw(gpu_data->node_id_instance),
raw(gpu_data->items), raw(gpu_data->nodes), n_nodes,
raw(gpu_data->foffsets), raw(gpu_data->feature_id),
gpu_data->fvalues.size(), gpu_data->n_features, cache_nodes);
safe_cuda(cudaGetLastError());
safe_cuda(cudaDeviceSynchronize());
}
dh::safe_cuda(cudaDeviceSynchronize());
gpu_data->GatherNodeId();
}
void GPUBuilder::Sort(int level) {
thrust::sequence(gpu_data->sort_index_in.begin(),
gpu_data->sort_index_in.end());
thrust::sequence(gpu_data->sort_index_in.tbegin(),
gpu_data->sort_index_in.tend());
cub::DoubleBuffer<NodeIdT> d_keys(raw(gpu_data->node_id),
raw(gpu_data->node_id_temp));
cub::DoubleBuffer<int> d_values(raw(gpu_data->sort_index_in),
raw(gpu_data->sort_index_out));
cub::DoubleBuffer<NodeIdT> d_keys(gpu_data->node_id.data(),
gpu_data->node_id_temp.data());
cub::DoubleBuffer<int> d_values(gpu_data->sort_index_in.data(),
gpu_data->sort_index_out.data());
if (!gpu_data->cub_mem.IsAllocated()) {
cub::DeviceSegmentedRadixSort::SortPairs(
gpu_data->cub_mem.d_temp_storage, gpu_data->cub_mem.temp_storage_bytes,
d_keys, d_values, gpu_data->fvalues.size(), gpu_data->n_features,
raw(gpu_data->foffsets), raw(gpu_data->foffsets) + 1);
gpu_data->cub_mem.Allocate();
}
size_t temp_size = gpu_data->cub_mem.size();
cub::DeviceSegmentedRadixSort::SortPairs(
gpu_data->cub_mem.d_temp_storage, gpu_data->cub_mem.temp_storage_bytes,
d_keys, d_values, gpu_data->fvalues.size(), gpu_data->n_features,
raw(gpu_data->foffsets), raw(gpu_data->foffsets) + 1);
gpu_data->cub_mem.data(), temp_size, d_keys, d_values,
gpu_data->fvalues.size(), gpu_data->n_features, gpu_data->foffsets.data(),
gpu_data->foffsets.data() + 1);
auto zip = thrust::make_zip_iterator(thrust::make_tuple(
gpu_data->fvalues.tbegin(), gpu_data->instance_id.tbegin()));
auto zip_temp = thrust::make_zip_iterator(thrust::make_tuple(
gpu_data->fvalues_temp.tbegin(), gpu_data->instance_id_temp.tbegin()));
thrust::gather(thrust::device_pointer_cast(d_values.Current()),
thrust::device_pointer_cast(d_values.Current()) +
gpu_data->sort_index_out.size(),
gpu_data->items.begin(), gpu_data->items_temp.begin());
zip, zip_temp);
thrust::copy(zip_temp, zip_temp + gpu_data->fvalues.size(), zip);
thrust::copy(gpu_data->items_temp.begin(), gpu_data->items_temp.end(),
gpu_data->items.begin());
if (d_keys.Current() == raw(gpu_data->node_id_temp)) {
thrust::copy(gpu_data->node_id_temp.begin(), gpu_data->node_id_temp.end(),
gpu_data->node_id.begin());
if (d_keys.Current() == gpu_data->node_id_temp.data()) {
thrust::copy(gpu_data->node_id_temp.tbegin(), gpu_data->node_id_temp.tend(),
gpu_data->node_id.tbegin());
}
}
@@ -330,8 +254,8 @@ void GPUBuilder::Update(const std::vector<bst_gpair> &gpair, DMatrix *p_fmat,
RegTree *p_tree) {
cudaProfilerStart();
try {
Timer update;
Timer t;
dh::Timer update;
dh::Timer t;
this->InitData(gpair, *p_fmat, *p_tree);
t.printElapsed("init data");
this->InitFirstNode();
@@ -341,24 +265,23 @@ void GPUBuilder::Update(const std::vector<bst_gpair> &gpair, DMatrix *p_fmat,
t.reset();
if (level > 0) {
Timer update_node;
dh::Timer update_node;
this->UpdateNodeId(level);
update_node.printElapsed("node");
}
if (level > 0 && !use_multiscan_algorithm) {
Timer s;
dh::Timer s;
this->Sort(level);
s.printElapsed("sort");
}
Timer split;
find_split(raw(gpu_data->items), raw(gpu_data->split_candidates),
raw(gpu_data->node_id), raw(gpu_data->nodes),
(bst_uint)gpu_data->fvalues.size(), gpu_data->n_features,
raw(gpu_data->foffsets), raw(gpu_data->node_sums),
raw(gpu_data->node_offsets), gpu_data->param, level,
use_multiscan_algorithm);
dh::Timer split;
find_split(gpu_data->items_iter, gpu_data->split_candidates.data(),
gpu_data->nodes.data(), (bst_uint)gpu_data->fvalues.size(),
gpu_data->n_features, gpu_data->foffsets.data(),
gpu_data->node_sums.data(), gpu_data->node_offsets.data(),
gpu_data->param, level, use_multiscan_algorithm);
split.printElapsed("split");
@@ -379,30 +302,71 @@ void GPUBuilder::Update(const std::vector<bst_gpair> &gpair, DMatrix *p_fmat,
cudaProfilerStop();
}
float GPUBuilder::GetSubsamplingRate(MetaInfo info) {
float subsample = 1.0;
size_t required = 10 * info.num_row + 44 * info.num_nonzero;
size_t available = dh::available_memory();
while (available < required) {
subsample -= 0.05;
required = 10 * info.num_row + subsample * (44 * info.num_nonzero);
}
return subsample;
}
void GPUBuilder::InitData(const std::vector<bst_gpair> &gpair, DMatrix &fmat,
const RegTree &tree) {
CHECK_EQ(tree.param.num_nodes, tree.param.num_roots)
<< "ColMaker: can only grow new tree";
CHECK(fmat.SingleColBlock()) << "GPUMaker: must have single column block";
if (gpu_data->IsAllocated()) {
gpu_data->Reset(gpair, fvalues, instance_id);
gpu_data->Reset(gpair);
return;
}
Timer t;
dh::Timer t;
MetaInfo info = fmat.info();
dmlc::DataIter<ColBatch> *iter = fmat.ColIterator();
// Work out if dataset will fit on GPU
float subsample = this->GetSubsamplingRate(info);
CHECK(subsample > 0.0);
if (!param.silent && subsample < param.subsample) {
LOG(CONSOLE) << "Not enough device memory for entire dataset.";
}
// Override subsample parameter if user-specified parameter is lower
subsample = std::min(param.subsample, subsample);
std::vector<bool> row_flags;
if (subsample < 1.0) {
if (!param.silent && subsample < 1.0) {
LOG(CONSOLE) << "Subsampling " << subsample * 100 << "% of rows.";
}
const RowSet &rowset = fmat.buffered_rowset();
row_flags.resize(info.num_row);
std::bernoulli_distribution coin_flip(subsample);
auto &rnd = common::GlobalRandom();
for (size_t i = 0; i < rowset.size(); ++i) {
const bst_uint ridx = rowset[i];
if (gpair[ridx].hess < 0.0f)
continue;
row_flags[ridx] = coin_flip(rnd);
}
}
std::vector<int> foffsets;
foffsets.push_back(0);
std::vector<int> feature_id;
std::vector<float> fvalues;
std::vector<bst_uint> instance_id;
fvalues.reserve(info.num_col * info.num_row);
instance_id.reserve(info.num_col * info.num_row);
feature_id.reserve(info.num_col * info.num_row);
dmlc::DataIter<ColBatch> *iter = fmat.ColIterator();
while (iter->Next()) {
const ColBatch &batch = iter->Value();
@@ -411,9 +375,18 @@ void GPUBuilder::InitData(const std::vector<bst_gpair> &gpair, DMatrix &fmat,
for (const ColBatch::Entry *it = col.data; it != col.data + col.length;
it++) {
fvalues.push_back(it->fvalue);
instance_id.push_back(it->index);
feature_id.push_back(i);
bst_uint inst_id = it->index;
if (subsample < 1.0) {
if (row_flags[inst_id]) {
fvalues.push_back(it->fvalue);
instance_id.push_back(inst_id);
feature_id.push_back(i);
}
} else {
fvalues.push_back(it->fvalue);
instance_id.push_back(inst_id);
feature_id.push_back(i);
}
}
foffsets.push_back(fvalues.size());
}
@@ -430,13 +403,15 @@ void GPUBuilder::InitData(const std::vector<bst_gpair> &gpair, DMatrix &fmat,
void GPUBuilder::InitFirstNode() {
// Build the root node on the CPU and copy to device
gpu_gpair sum_gradients =
thrust::reduce(gpu_data->gpair.begin(), gpu_data->gpair.end(),
thrust::reduce(gpu_data->gpair.tbegin(), gpu_data->gpair.tend(),
gpu_gpair(0, 0), cub::Sum());
gpu_data->nodes[0] = Node(
Node tmp = Node(
sum_gradients,
CalcGain(gpu_data->param, sum_gradients.grad(), sum_gradients.hess()),
CalcWeight(gpu_data->param, sum_gradients.grad(), sum_gradients.hess()));
thrust::copy_n(&tmp, 1, gpu_data->nodes.tbegin());
}
enum NodeType {
@@ -469,7 +444,7 @@ void flag_nodes(const thrust::host_vector<Node> &nodes,
// Copy gpu dense representation of tree to xgboost sparse representation
void GPUBuilder::CopyTree(RegTree &tree) {
thrust::host_vector<Node> h_nodes = gpu_data->nodes;
std::vector<Node> h_nodes = gpu_data->nodes.as_vector();
std::vector<NodeType> node_flags(h_nodes.size(), UNUSED);
flag_nodes(h_nodes, &node_flags, 0, NODE);

View File

@@ -22,11 +22,12 @@ class GPUBuilder {
void Update(const std::vector<bst_gpair> &gpair, DMatrix *p_fmat,
RegTree *p_tree);
void UpdateNodeId(int level);
private:
void InitData(const std::vector<bst_gpair> &gpair, DMatrix &fmat, // NOLINT
const RegTree &tree);
void UpdateNodeId(int level);
float GetSubsamplingRate(MetaInfo info);
void Sort(int level);
void InitFirstNode();
void CopyTree(RegTree &tree); // NOLINT
@@ -34,13 +35,8 @@ class GPUBuilder {
TrainParam param;
GPUData *gpu_data;
// Keep host copies of these arrays as the device versions change between
// boosting iterations
std::vector<float> fvalues;
std::vector<bst_uint> instance_id;
int multiscan_levels =
5; // Number of levels before switching to sorting algorithm
0; // Number of levels before switching to sorting algorithm
};
} // namespace tree
} // namespace xgboost

View File

@@ -3,6 +3,7 @@
*/
#pragma once
#include <xgboost/base.h>
#include <tuple> // The linter is not very smart and thinks we need this
namespace xgboost {
namespace tree {
@@ -78,11 +79,13 @@ struct gpu_gpair {
}
};
struct Item {
bst_uint instance_id;
float fvalue;
gpu_gpair gpair;
};
typedef thrust::device_vector<bst_uint>::iterator uint_iter;
typedef thrust::device_vector<gpu_gpair>::iterator gpair_iter;
typedef thrust::device_vector<float>::iterator float_iter;
typedef thrust::device_vector<NodeIdT>::iterator node_id_iter;
typedef thrust::permutation_iterator<gpair_iter, uint_iter> gpair_perm_iter;
typedef thrust::tuple<gpair_perm_iter, float_iter, node_id_iter> ItemTuple;
typedef thrust::zip_iterator<ItemTuple> ItemIter;
struct GPUTrainingParam {
// minimum amount of hessian(weight) allowed in a child